---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 1.17.1
Time span: 20 ms
Tick span: 1 ticks
// This is approximately 49.56 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 84.16%/84.16%
[00] gameRenderer(1/1) - 15.57%/15.57%
[01] |   gui(1/1) - 59.89%/9.32%
[02] |   |   debug(1/1) - 92.58%/8.63%
[02] |   |   chat(1/1) - 5.93%/0.55%
[02] |   |   unspecified(1/1) - 1.48%/0.14%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[01] |   level(1/1) - 38.79%/6.04%
[02] |   |   terrain(1/1) - 47.74%/2.88%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3170/0x0000000100866860@61762b96]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.79%/1.23%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3172/0x0000000100866c90@1422c17f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.85%/0.77%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3171/0x0000000100866a78@42b80889]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.56%/0.71%
[03] |   |   |   unspecified(1/1) - 2.90%/0.08%
[03] |   |   |   filterempty(3/3) - 2.90%/0.08%
[02] |   |   sky(1/1) - 27.27%/1.65%
[02] |   |   translucent(1/1) - 8.75%/0.53%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3173/0x0000000100866ea8@bec7101]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.66%/0.47%
[03] |   |   |   unspecified(1/1) - 6.28%/0.03%
[03] |   |   |   filterempty(1/1) - 4.87%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.19%/0.00%
[02] |   |   entities(1/1) - 6.01%/0.36%
[02] |   |   string(1/1) - 2.50%/0.15%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3208/0x000000010086a180@659144e1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.80%/0.11%
[03] |   |   |   unspecified(1/1) - 15.41%/0.02%
[03] |   |   |   filterempty(1/1) - 12.79%/0.02%
[02] |   |   unspecified(1/1) - 2.37%/0.14%
[02] |   |   clouds(1/1) - 2.04%/0.12%
[02] |   |   clear(1/1) - 0.96%/0.06%
[02] |   |   light_updates(1/1) - 0.80%/0.05%
[02] |   |   terrain_setup(1/1) - 0.38%/0.02%
[03] |   |   |   rebuildNear(1/1) - 36.96%/0.01%
[03] |   |   |   unspecified(1/1) - 32.61%/0.01%
[03] |   |   |   camera(1/1) - 13.04%/0.00%
[03] |   |   |   culling(1/1) - 8.70%/0.00%
[03] |   |   |   update(1/1) - 4.35%/0.00%
[03] |   |   |   cull(1/1) - 4.35%/0.00%
[02] |   |   blockentities(1/1) - 0.35%/0.02%
[02] |   |   camera(1/1) - 0.17%/0.01%
[02] |   |   pick(1/1) - 0.16%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 0.11%/0.01%
[02] |   |   destroyProgress(1/1) - 0.11%/0.01%
[02] |   |   particles(1/1) - 0.10%/0.01%
[02] |   |   weather(1/1) - 0.04%/0.00%
[02] |   |   updatechunks(1/1) - 0.04%/0.00%
[02] |   |   fog(1/1) - 0.04%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 1.32%/0.20%
[00] updateDisplay(1/1) - 0.14%/0.14%
[00] blit(1/1) - 0.11%/0.11%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 85.71%/0.01%
[01] |   display(1/1) - 14.29%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

