---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.17.1
Time span: 22 ms
Tick span: 1 ticks
// This is approximately 45.25 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 85.79%/85.79%
[00] gameRenderer(1/1) - 13.85%/13.85%
[01] |   gui(1/1) - 62.27%/8.62%
[02] |   |   debug(1/1) - 92.56%/7.98%
[02] |   |   chat(1/1) - 5.91%/0.51%
[02] |   |   unspecified(1/1) - 1.52%/0.13%
[02] |   |   bossHealth(1/1) - 0.01%/0.00%
[01] |   level(1/1) - 37.62%/5.21%
[02] |   |   terrain(1/1) - 54.51%/2.84%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3170/0x0000000100866860@61762b96]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.40%/1.20%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3171/0x0000000100866a78@42b80889]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.65%/0.79%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3172/0x0000000100866c90@1422c17f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.26%/0.69%
[03] |   |   |   unspecified(1/1) - 2.87%/0.08%
[03] |   |   |   filterempty(3/3) - 2.82%/0.08%
[02] |   |   sky(1/1) - 18.14%/0.94%
[02] |   |   translucent(1/1) - 9.35%/0.49%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3173/0x0000000100866ea8@bec7101]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.39%/0.43%
[03] |   |   |   unspecified(1/1) - 6.50%/0.03%
[03] |   |   |   filterempty(1/1) - 4.92%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.19%/0.00%
[02] |   |   entities(1/1) - 6.16%/0.32%
[02] |   |   clouds(1/1) - 2.72%/0.14%
[02] |   |   string(1/1) - 2.69%/0.14%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3208/0x000000010086a180@659144e1]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.32%/0.10%
[03] |   |   |   unspecified(1/1) - 16.45%/0.02%
[03] |   |   |   filterempty(1/1) - 13.23%/0.02%
[02] |   |   unspecified(1/1) - 2.66%/0.14%
[02] |   |   clear(1/1) - 1.06%/0.06%
[02] |   |   light_updates(1/1) - 0.93%/0.05%
[02] |   |   blockentities(1/1) - 0.38%/0.02%
[02] |   |   terrain_setup(1/1) - 0.36%/0.02%
[03] |   |   |   rebuildNear(1/1) - 40.48%/0.01%
[03] |   |   |   unspecified(1/1) - 28.57%/0.01%
[03] |   |   |   culling(1/1) - 9.52%/0.00%
[03] |   |   |   camera(1/1) - 9.52%/0.00%
[03] |   |   |   cull(1/1) - 7.14%/0.00%
[03] |   |   |   update(1/1) - 4.76%/0.00%
[02] |   |   pick(1/1) - 0.23%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.23%/0.01%
[02] |   |   hand(1/1) - 0.13%/0.01%
[02] |   |   particles(1/1) - 0.11%/0.01%
[02] |   |   destroyProgress(1/1) - 0.11%/0.01%
[02] |   |   weather(1/1) - 0.07%/0.00%
[02] |   |   updatechunks(1/1) - 0.04%/0.00%
[02] |   |   fog(1/1) - 0.04%/0.00%
[02] |   |   culling(1/1) - 0.03%/0.00%
[02] |   |   center(1/1) - 0.03%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.10%/0.01%
[00] blit(1/1) - 0.17%/0.17%
[00] updateDisplay(1/1) - 0.13%/0.13%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 96.74%/0.04%
[01] |   display(1/1) - 3.26%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] yield(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

