---- Minecraft Profiler Results ----
// Now with less numbers

Version: 1.17.1
Time span: 45 ms
Tick span: 1 ticks
// This is approximately 21.76 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 64.82%/64.82%
[01] |   level(1/1) - 92.02%/59.65%
[02] |   |   terrain(1/1) - 92.47%/55.16%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3158/0x0000000100866348@6b118680]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.94%/49.06%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3160/0x0000000100866778@239b8f59]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 5.48%/3.02%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3159/0x0000000100866560@7f118534]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 4.35%/2.40%
[03] |   |   |   filterempty(3/3) - 0.72%/0.40%
[03] |   |   |   unspecified(1/1) - 0.51%/0.28%
[02] |   |   translucent(1/1) - 2.68%/1.60%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3161/0x0000000100866990@7912724]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.57%/1.34%
[03] |   |   |   filterempty(1/1) - 8.86%/0.14%
[03] |   |   |   unspecified(1/1) - 7.40%/0.12%
[03] |   |   |   translucent_sort(1/1) - 0.18%/0.00%
[02] |   |   entities(1/1) - 1.10%/0.65%
[02] |   |   string(1/1) - 1.08%/0.64%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3196/0x0000000100860400@3e972130]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 76.67%/0.49%
[03] |   |   |   filterempty(1/1) - 13.03%/0.08%
[03] |   |   |   unspecified(1/1) - 10.30%/0.07%
[02] |   |   blockentities(1/1) - 0.90%/0.54%
[02] |   |   sky(1/1) - 0.51%/0.30%
[02] |   |   unspecified(1/1) - 0.26%/0.15%
[02] |   |   clouds(1/1) - 0.25%/0.15%
[02] |   |   clear(1/1) - 0.18%/0.11%
[02] |   |   terrain_setup(1/1) - 0.16%/0.09%
[03] |   |   |   rebuildNear(1/1) - 75.86%/0.07%
[03] |   |   |   unspecified(1/1) - 12.87%/0.01%
[03] |   |   |   camera(1/1) - 3.68%/0.00%
[03] |   |   |   culling(1/1) - 3.22%/0.00%
[03] |   |   |   cull(1/1) - 2.53%/0.00%
[03] |   |   |   update(1/1) - 1.84%/0.00%
[02] |   |   hand(1/1) - 0.11%/0.07%
[02] |   |   light_updates(1/1) - 0.10%/0.06%
[02] |   |   pick(1/1) - 0.06%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.05%/0.03%
[02] |   |   particles(1/1) - 0.03%/0.02%
[02] |   |   destroyProgress(1/1) - 0.03%/0.01%
[02] |   |   weather(1/1) - 0.02%/0.01%
[02] |   |   updatechunks(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 7.96%/5.16%
[02] |   |   debug(1/1) - 90.74%/4.68%
[02] |   |   chat(1/1) - 7.90%/0.41%
[02] |   |   unspecified(1/1) - 1.33%/0.07%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.02%/0.01%
[00] unspecified(1/1) - 24.91%/24.91%
[00] yield(1/1) - 9.13%/9.13%
[00] updateDisplay(1/1) - 0.87%/0.87%
[00] blit(1/1) - 0.16%/0.16%
[00] render(1/1) - 0.09%/0.09%
[01] |   unspecified(1/1) - 97.97%/0.08%
[01] |   display(1/1) - 2.03%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

