---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.17.1-rc2
Time span: 101 ms
Tick span: 1 ticks
// This is approximately 9.83 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 55.24%/55.24%
[01] |   gui(1/1) - 61.04%/33.71%
[02] |   |   debug(1/1) - 88.16%/29.72%
[02] |   |   chat(1/1) - 10.26%/3.46%
[02] |   |   unspecified(1/1) - 1.56%/0.53%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 38.86%/21.47%
[02] |   |   terrain(1/1) - 66.52%/14.28%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.19%/5.74%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.33%/4.47%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.97%/2.57%
[03] |   |   |   filterempty(3/3) - 5.82%/0.83%
[03] |   |   |   unspecified(1/1) - 4.68%/0.67%
[02] |   |   translucent(1/1) - 9.24%/1.98%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 72.51%/1.44%
[03] |   |   |   filterempty(1/1) - 14.53%/0.29%
[03] |   |   |   unspecified(1/1) - 12.72%/0.25%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.00%
[02] |   |   entities(1/1) - 6.47%/1.39%
[02] |   |   unspecified(1/1) - 4.41%/0.95%
[02] |   |   sky(1/1) - 3.42%/0.73%
[02] |   |   string(1/1) - 2.91%/0.62%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.98%/0.31%
[03] |   |   |   unspecified(1/1) - 27.64%/0.17%
[03] |   |   |   filterempty(1/1) - 22.38%/0.14%
[02] |   |   clouds(1/1) - 1.65%/0.35%
[02] |   |   camera(1/1) - 0.84%/0.18%
[02] |   |   light_updates(1/1) - 0.81%/0.17%
[02] |   |   terrain_setup(1/1) - 0.78%/0.17%
[03] |   |   |   rebuildNear(1/1) - 55.17%/0.09%
[03] |   |   |   culling(1/1) - 26.20%/0.04%
[03] |   |   |   unspecified(1/1) - 10.93%/0.02%
[03] |   |   |   update(1/1) - 3.58%/0.01%
[03] |   |   |   camera(1/1) - 2.70%/0.00%
[03] |   |   |   cull(1/1) - 1.41%/0.00%
[02] |   |   blockentities(1/1) - 0.74%/0.16%
[02] |   |   clear(1/1) - 0.69%/0.15%
[02] |   |   pick(1/1) - 0.52%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 0.34%/0.07%
[02] |   |   destroyProgress(1/1) - 0.22%/0.05%
[02] |   |   particles(1/1) - 0.16%/0.04%
[02] |   |   weather(1/1) - 0.15%/0.03%
[02] |   |   center(1/1) - 0.06%/0.01%
[02] |   |   updatechunks(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[02] |   |   fog(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.10%/0.06%
[00] unspecified(1/1) - 35.91%/35.91%
[00] yield(1/1) - 5.25%/5.25%
[00] toasts(1/1) - 1.70%/1.70%
[00] updateDisplay(1/1) - 1.19%/1.19%
[00] blit(1/1) - 0.51%/0.51%
[00] render(1/1) - 0.16%/0.16%
[01] |   unspecified(1/1) - 97.68%/0.16%
[01] |   display(1/1) - 2.32%/0.00%
[00] sound(1/1) - 0.05%/0.05%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

