---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 1.17.1-rc2
Time span: 64 ms
Tick span: 1 ticks
// This is approximately 15.58 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.60%/90.60%
[01] |   gui(1/1) - 55.90%/50.65%
[02] |   |   debug(1/1) - 92.97%/47.09%
[02] |   |   chat(1/1) - 5.58%/2.83%
[02] |   |   unspecified(1/1) - 1.44%/0.73%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 44.03%/39.89%
[02] |   |   terrain(1/1) - 73.18%/29.19%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 58.25%/17.00%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.44%/6.26%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.44%/4.21%
[03] |   |   |   filterempty(3/3) - 3.04%/0.89%
[03] |   |   |   unspecified(1/1) - 2.84%/0.83%
[02] |   |   translucent(1/1) - 6.70%/2.67%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.05%/2.01%
[03] |   |   |   unspecified(1/1) - 12.60%/0.34%
[03] |   |   |   filterempty(1/1) - 12.06%/0.32%
[03] |   |   |   translucent_sort(1/1) - 0.28%/0.01%
[02] |   |   entities(1/1) - 5.09%/2.03%
[02] |   |   sky(1/1) - 4.02%/1.60%
[02] |   |   unspecified(1/1) - 2.83%/1.13%
[02] |   |   string(1/1) - 2.39%/0.95%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 51.12%/0.49%
[03] |   |   |   unspecified(1/1) - 26.62%/0.25%
[03] |   |   |   filterempty(1/1) - 22.26%/0.21%
[02] |   |   clouds(1/1) - 1.60%/0.64%
[02] |   |   clear(1/1) - 0.79%/0.31%
[02] |   |   blockentities(1/1) - 0.66%/0.27%
[02] |   |   terrain_setup(1/1) - 0.54%/0.22%
[03] |   |   |   rebuildNear(1/1) - 69.13%/0.15%
[03] |   |   |   unspecified(1/1) - 17.37%/0.04%
[03] |   |   |   culling(1/1) - 5.10%/0.01%
[03] |   |   |   camera(1/1) - 4.81%/0.01%
[03] |   |   |   update(1/1) - 1.79%/0.00%
[03] |   |   |   cull(1/1) - 1.79%/0.00%
[02] |   |   light_updates(1/1) - 0.44%/0.17%
[02] |   |   pick(1/1) - 0.41%/0.16%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.31%/0.12%
[02] |   |   hand(1/1) - 0.29%/0.11%
[02] |   |   culling(1/1) - 0.18%/0.07%
[02] |   |   destroyProgress(1/1) - 0.18%/0.07%
[02] |   |   particles(1/1) - 0.12%/0.05%
[02] |   |   weather(1/1) - 0.12%/0.05%
[02] |   |   updatechunks(1/1) - 0.05%/0.02%
[02] |   |   fog(1/1) - 0.04%/0.02%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 0.07%/0.06%
[00] unspecified(1/1) - 2.98%/2.98%
[00] toasts(1/1) - 2.32%/2.32%
[00] updateDisplay(1/1) - 1.91%/1.91%
[00] blit(1/1) - 1.48%/1.48%
[00] yield(1/1) - 0.45%/0.45%
[00] render(1/1) - 0.23%/0.23%
[01] |   unspecified(1/1) - 97.61%/0.22%
[01] |   display(1/1) - 2.39%/0.01%
[00] sound(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

