---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1-rc2
Time span: 84 ms
Tick span: 1 ticks
// This is approximately 11.78 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 83.61%/83.61%
[01] |   gui(1/1) - 65.06%/54.39%
[02] |   |   debug(1/1) - 88.17%/47.96%
[02] |   |   chat(1/1) - 10.64%/5.79%
[02] |   |   unspecified(1/1) - 1.16%/0.63%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 34.88%/29.16%
[02] |   |   terrain(1/1) - 48.55%/14.16%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 58.22%/8.24%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.36%/2.74%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.80%/2.10%
[03] |   |   |   filterempty(3/3) - 3.91%/0.55%
[03] |   |   |   unspecified(1/1) - 3.72%/0.53%
[02] |   |   unspecified(1/1) - 19.01%/5.55%
[02] |   |   translucent(1/1) - 13.03%/3.80%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 87.26%/3.32%
[03] |   |   |   unspecified(1/1) - 6.89%/0.26%
[03] |   |   |   filterempty(1/1) - 5.64%/0.21%
[03] |   |   |   translucent_sort(1/1) - 0.21%/0.01%
[02] |   |   entities(1/1) - 5.72%/1.67%
[02] |   |   sky(1/1) - 3.86%/1.13%
[02] |   |   string(1/1) - 2.83%/0.82%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 48.31%/0.40%
[03] |   |   |   filterempty(1/1) - 26.02%/0.21%
[03] |   |   |   unspecified(1/1) - 25.67%/0.21%
[02] |   |   clear(1/1) - 2.16%/0.63%
[02] |   |   clouds(1/1) - 1.45%/0.42%
[02] |   |   light_updates(1/1) - 0.78%/0.23%
[02] |   |   blockentities(1/1) - 0.66%/0.19%
[02] |   |   terrain_setup(1/1) - 0.50%/0.14%
[03] |   |   |   rebuildNear(1/1) - 68.74%/0.10%
[03] |   |   |   unspecified(1/1) - 14.57%/0.02%
[03] |   |   |   camera(1/1) - 6.40%/0.01%
[03] |   |   |   culling(1/1) - 5.83%/0.01%
[03] |   |   |   cull(1/1) - 2.67%/0.00%
[03] |   |   |   update(1/1) - 1.78%/0.00%
[02] |   |   camera(1/1) - 0.33%/0.10%
[02] |   |   hand(1/1) - 0.30%/0.09%
[02] |   |   pick(1/1) - 0.21%/0.06%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.18%/0.05%
[02] |   |   weather(1/1) - 0.13%/0.04%
[02] |   |   particles(1/1) - 0.13%/0.04%
[02] |   |   captureFrustum(1/1) - 0.06%/0.02%
[02] |   |   culling(1/1) - 0.04%/0.01%
[02] |   |   updatechunks(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   fog(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 0.06%/0.05%
[00] toasts(1/1) - 4.25%/4.25%
[00] yield(1/1) - 4.15%/4.15%
[00] updateDisplay(1/1) - 3.71%/3.71%
[00] unspecified(1/1) - 3.42%/3.42%
[00] blit(1/1) - 0.73%/0.73%
[00] render(1/1) - 0.07%/0.07%
[01] |   unspecified(1/1) - 96.41%/0.07%
[01] |   display(1/1) - 3.59%/0.00%
[00] sound(1/1) - 0.06%/0.06%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

