---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 1.17.1-rc2
Time span: 60 ms
Tick span: 1 ticks
// This is approximately 16.61 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 75.99%/75.99%
[01] |   gui(1/1) - 69.12%/52.52%
[02] |   |   debug(1/1) - 91.52%/48.07%
[02] |   |   chat(1/1) - 6.07%/3.19%
[02] |   |   unspecified(1/1) - 2.36%/1.24%
[02] |   |   bossHealth(1/1) - 0.05%/0.03%
[01] |   level(1/1) - 30.74%/23.36%
[02] |   |   terrain(1/1) - 31.52%/7.36%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.32%/2.45%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.90%/2.20%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.15%/1.63%
[03] |   |   |   filterempty(3/3) - 7.50%/0.55%
[03] |   |   |   unspecified(1/1) - 7.12%/0.52%
[02] |   |   translucent(1/1) - 21.79%/5.09%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.50%/4.15%
[03] |   |   |   unspecified(1/1) - 9.17%/0.47%
[03] |   |   |   filterempty(1/1) - 8.96%/0.46%
[03] |   |   |   translucent_sort(1/1) - 0.37%/0.02%
[02] |   |   entities(1/1) - 10.96%/2.56%
[02] |   |   sky(1/1) - 9.32%/2.18%
[02] |   |   unspecified(1/1) - 7.88%/1.84%
[02] |   |   string(1/1) - 5.73%/1.34%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 56.83%/0.76%
[03] |   |   |   unspecified(1/1) - 22.76%/0.30%
[03] |   |   |   filterempty(1/1) - 20.41%/0.27%
[02] |   |   clouds(1/1) - 3.78%/0.88%
[02] |   |   blockentities(1/1) - 2.67%/0.62%
[02] |   |   clear(1/1) - 2.24%/0.52%
[02] |   |   terrain_setup(1/1) - 0.86%/0.20%
[03] |   |   |   rebuildNear(1/1) - 67.95%/0.14%
[03] |   |   |   unspecified(1/1) - 17.91%/0.04%
[03] |   |   |   culling(1/1) - 5.31%/0.01%
[03] |   |   |   camera(1/1) - 5.15%/0.01%
[03] |   |   |   cull(1/1) - 2.04%/0.00%
[03] |   |   |   update(1/1) - 1.64%/0.00%
[02] |   |   hand(1/1) - 0.84%/0.20%
[02] |   |   destroyProgress(1/1) - 0.69%/0.16%
[02] |   |   pick(1/1) - 0.62%/0.14%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.29%/0.07%
[02] |   |   weather(1/1) - 0.23%/0.05%
[02] |   |   light_updates(1/1) - 0.21%/0.05%
[02] |   |   camera(1/1) - 0.20%/0.05%
[02] |   |   updatechunks(1/1) - 0.07%/0.02%
[02] |   |   fog(1/1) - 0.06%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.14%/0.11%
[00] yield(1/1) - 14.44%/14.44%
[00] toasts(1/1) - 3.99%/3.99%
[00] updateDisplay(1/1) - 2.47%/2.47%
[00] unspecified(1/1) - 2.10%/2.10%
[00] blit(1/1) - 0.87%/0.87%
[00] render(1/1) - 0.11%/0.11%
[01] |   unspecified(1/1) - 91.50%/0.10%
[01] |   display(1/1) - 8.50%/0.01%
[00] sound(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

