---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.17.1-rc2
Time span: 68 ms
Tick span: 1 ticks
// This is approximately 14.54 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.98%/88.98%
[01] |   gui(1/1) - 71.97%/64.03%
[02] |   |   debug(1/1) - 90.98%/58.26%
[02] |   |   chat(1/1) - 5.85%/3.75%
[02] |   |   unspecified(1/1) - 3.13%/2.00%
[02] |   |   bossHealth(1/1) - 0.04%/0.02%
[01] |   level(1/1) - 27.97%/24.89%
[02] |   |   terrain(1/1) - 51.05%/12.71%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.87%/5.70%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.16%/2.69%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.59%/2.24%
[03] |   |   |   unspecified(1/1) - 11.04%/1.40%
[03] |   |   |   filterempty(3/3) - 5.33%/0.68%
[02] |   |   translucent(1/1) - 10.99%/2.74%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.99%/2.13%
[03] |   |   |   unspecified(1/1) - 11.75%/0.32%
[03] |   |   |   filterempty(1/1) - 9.91%/0.27%
[03] |   |   |   translucent_sort(1/1) - 0.35%/0.01%
[02] |   |   entities(1/1) - 8.06%/2.01%
[02] |   |   sky(1/1) - 7.23%/1.80%
[02] |   |   string(1/1) - 4.93%/1.23%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.00%/0.78%
[03] |   |   |   unspecified(1/1) - 21.58%/0.26%
[03] |   |   |   filterempty(1/1) - 14.42%/0.18%
[02] |   |   unspecified(1/1) - 4.81%/1.20%
[02] |   |   clouds(1/1) - 4.63%/1.15%
[02] |   |   clear(1/1) - 1.67%/0.42%
[02] |   |   camera(1/1) - 1.14%/0.28%
[02] |   |   blockentities(1/1) - 1.06%/0.26%
[02] |   |   hand(1/1) - 0.92%/0.23%
[02] |   |   terrain_setup(1/1) - 0.90%/0.22%
[03] |   |   |   rebuildNear(1/1) - 57.55%/0.13%
[03] |   |   |   cull(1/1) - 17.73%/0.04%
[03] |   |   |   unspecified(1/1) - 13.87%/0.03%
[03] |   |   |   culling(1/1) - 4.82%/0.01%
[03] |   |   |   camera(1/1) - 4.24%/0.01%
[03] |   |   |   update(1/1) - 1.80%/0.00%
[02] |   |   pick(1/1) - 0.77%/0.19%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.55%/0.14%
[02] |   |   particles(1/1) - 0.34%/0.08%
[02] |   |   destroyProgress(1/1) - 0.29%/0.07%
[02] |   |   weather(1/1) - 0.25%/0.06%
[02] |   |   center(1/1) - 0.24%/0.06%
[02] |   |   updatechunks(1/1) - 0.08%/0.02%
[02] |   |   fog(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 0.06%/0.05%
[00] unspecified(1/1) - 4.04%/4.04%
[00] toasts(1/1) - 2.61%/2.61%
[00] updateDisplay(1/1) - 2.43%/2.43%
[00] blit(1/1) - 0.83%/0.83%
[00] sound(1/1) - 0.56%/0.56%
[00] yield(1/1) - 0.30%/0.30%
[00] render(1/1) - 0.15%/0.15%
[01] |   unspecified(1/1) - 93.96%/0.14%
[01] |   display(1/1) - 6.04%/0.01%
[00] scheduledExecutables(1/1) - 0.07%/0.07%
[00] fpsUpdate(1/1) - 0.03%/0.03%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

