---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17.1-rc2
Time span: 68 ms
Tick span: 1 ticks
// This is approximately 14.53 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.61%/90.61%
[01] |   gui(1/1) - 51.61%/46.76%
[02] |   |   debug(1/1) - 90.07%/42.12%
[02] |   |   chat(1/1) - 7.93%/3.71%
[02] |   |   unspecified(1/1) - 1.96%/0.92%
[02] |   |   bossHealth(1/1) - 0.04%/0.02%
[01] |   level(1/1) - 48.30%/43.77%
[02] |   |   terrain(1/1) - 53.47%/23.40%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.08%/8.21%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.47%/6.90%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.67%/6.71%
[03] |   |   |   filterempty(3/3) - 3.41%/0.80%
[03] |   |   |   unspecified(1/1) - 3.37%/0.79%
[02] |   |   entities(1/1) - 18.94%/8.29%
[02] |   |   translucent(1/1) - 11.75%/5.14%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 62.56%/3.22%
[03] |   |   |   filterempty(1/1) - 26.60%/1.37%
[03] |   |   |   unspecified(1/1) - 10.60%/0.55%
[03] |   |   |   translucent_sort(1/1) - 0.24%/0.01%
[02] |   |   string(1/1) - 4.26%/1.87%
[03] |   |   |   unspecified(1/1) - 58.26%/1.09%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.16%/0.54%
[03] |   |   |   filterempty(1/1) - 12.58%/0.23%
[02] |   |   unspecified(1/1) - 2.66%/1.16%
[02] |   |   sky(1/1) - 2.49%/1.09%
[02] |   |   clouds(1/1) - 2.21%/0.97%
[02] |   |   clear(1/1) - 0.93%/0.41%
[02] |   |   blockentities(1/1) - 0.59%/0.26%
[02] |   |   camera(1/1) - 0.56%/0.25%
[02] |   |   terrain_setup(1/1) - 0.44%/0.19%
[03] |   |   |   rebuildNear(1/1) - 73.29%/0.14%
[03] |   |   |   unspecified(1/1) - 13.73%/0.03%
[03] |   |   |   culling(1/1) - 6.53%/0.01%
[03] |   |   |   camera(1/1) - 3.45%/0.01%
[03] |   |   |   update(1/1) - 1.50%/0.00%
[03] |   |   |   cull(1/1) - 1.50%/0.00%
[02] |   |   hand(1/1) - 0.39%/0.17%
[02] |   |   pick(1/1) - 0.35%/0.15%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.32%/0.14%
[02] |   |   weather(1/1) - 0.20%/0.09%
[02] |   |   destroyProgress(1/1) - 0.17%/0.07%
[02] |   |   particles(1/1) - 0.14%/0.06%
[02] |   |   updatechunks(1/1) - 0.04%/0.02%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 0.08%/0.08%
[00] toasts(1/1) - 3.19%/3.19%
[00] updateDisplay(1/1) - 2.76%/2.76%
[00] unspecified(1/1) - 1.57%/1.57%
[00] yield(1/1) - 0.86%/0.86%
[00] blit(1/1) - 0.81%/0.81%
[00] sound(1/1) - 0.09%/0.09%
[00] render(1/1) - 0.08%/0.08%
[01] |   unspecified(1/1) - 94.48%/0.08%
[01] |   display(1/1) - 5.52%/0.00%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

