---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 1.17.1-rc2
Time span: 42 ms
Tick span: 1 ticks
// This is approximately 23.56 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 78.44%/78.44%
[01] |   gui(1/1) - 73.95%/58.00%
[02] |   |   debug(1/1) - 90.76%/52.64%
[02] |   |   chat(1/1) - 8.17%/4.74%
[02] |   |   unspecified(1/1) - 1.06%/0.62%
[02] |   |   bossHealth(1/1) - 0.01%/0.01%
[01] |   level(1/1) - 25.97%/20.37%
[02] |   |   terrain(1/1) - 39.14%/7.97%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.59%/3.24%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.43%/2.27%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.14%/1.45%
[03] |   |   |   filterempty(3/3) - 7.02%/0.56%
[03] |   |   |   unspecified(1/1) - 5.83%/0.46%
[02] |   |   translucent(1/1) - 19.03%/3.88%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.74%/3.44%
[03] |   |   |   unspecified(1/1) - 8.03%/0.31%
[03] |   |   |   filterempty(1/1) - 3.12%/0.12%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.00%
[02] |   |   string(1/1) - 14.17%/2.89%
[03] |   |   |   filterempty(1/1) - 47.41%/1.37%
[03] |   |   |   unspecified(1/1) - 27.41%/0.79%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.18%/0.73%
[02] |   |   entities(1/1) - 9.64%/1.96%
[02] |   |   sky(1/1) - 7.58%/1.55%
[02] |   |   unspecified(1/1) - 3.00%/0.61%
[02] |   |   clear(1/1) - 1.65%/0.34%
[02] |   |   clouds(1/1) - 1.29%/0.26%
[02] |   |   pick(1/1) - 0.75%/0.15%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.73%/0.15%
[03] |   |   |   rebuildNear(1/1) - 66.14%/0.10%
[03] |   |   |   unspecified(1/1) - 15.83%/0.02%
[03] |   |   |   camera(1/1) - 7.52%/0.01%
[03] |   |   |   culling(1/1) - 6.58%/0.01%
[03] |   |   |   cull(1/1) - 2.66%/0.00%
[03] |   |   |   update(1/1) - 1.25%/0.00%
[02] |   |   blockentities(1/1) - 0.68%/0.14%
[02] |   |   camera(1/1) - 0.66%/0.13%
[02] |   |   light_updates(1/1) - 0.60%/0.12%
[02] |   |   hand(1/1) - 0.39%/0.08%
[02] |   |   destroyProgress(1/1) - 0.22%/0.04%
[02] |   |   particles(1/1) - 0.14%/0.03%
[02] |   |   weather(1/1) - 0.13%/0.03%
[02] |   |   updatechunks(1/1) - 0.07%/0.01%
[02] |   |   center(1/1) - 0.06%/0.01%
[02] |   |   fog(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.08%/0.06%
[00] toasts(1/1) - 9.21%/9.21%
[00] updateDisplay(1/1) - 4.50%/4.50%
[00] yield(1/1) - 3.24%/3.24%
[00] unspecified(1/1) - 3.02%/3.02%
[00] blit(1/1) - 1.27%/1.27%
[00] render(1/1) - 0.22%/0.22%
[01] |   unspecified(1/1) - 96.02%/0.21%
[01] |   display(1/1) - 3.98%/0.01%
[00] sound(1/1) - 0.06%/0.06%
[00] fpsUpdate(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

