---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17.1-rc2
Time span: 95 ms
Tick span: 1 ticks
// This is approximately 10.46 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 48.27%/48.27%
[00] gameRenderer(1/1) - 45.83%/45.83%
[01] |   gui(1/1) - 79.60%/36.48%
[02] |   |   debug(1/1) - 85.49%/31.19%
[02] |   |   unspecified(1/1) - 8.01%/2.92%
[02] |   |   chat(1/1) - 6.45%/2.35%
[02] |   |   bossHealth(1/1) - 0.05%/0.02%
[01] |   level(1/1) - 20.34%/9.32%
[02] |   |   terrain(1/1) - 59.53%/5.55%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.43%/2.35%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.45%/1.69%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 13.10%/0.73%
[03] |   |   |   filterempty(3/3) - 8.63%/0.48%
[03] |   |   |   unspecified(1/1) - 5.39%/0.30%
[02] |   |   entities(1/1) - 18.04%/1.68%
[02] |   |   sky(1/1) - 7.43%/0.69%
[02] |   |   translucent(1/1) - 2.88%/0.27%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 71.55%/0.19%
[03] |   |   |   filterempty(1/1) - 15.73%/0.04%
[03] |   |   |   unspecified(1/1) - 12.34%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.39%/0.00%
[02] |   |   pick(1/1) - 2.69%/0.25%
[03] |   |   |   #getEntities 1/1
[02] |   |   unspecified(1/1) - 2.36%/0.22%
[02] |   |   clear(1/1) - 1.49%/0.14%
[02] |   |   terrain_setup(1/1) - 1.19%/0.11%
[03] |   |   |   rebuildNear(1/1) - 66.19%/0.07%
[03] |   |   |   unspecified(1/1) - 16.34%/0.02%
[03] |   |   |   camera(1/1) - 8.12%/0.01%
[03] |   |   |   culling(1/1) - 5.19%/0.01%
[03] |   |   |   cull(1/1) - 2.55%/0.00%
[03] |   |   |   update(1/1) - 1.61%/0.00%
[02] |   |   camera(1/1) - 0.92%/0.09%
[02] |   |   string(1/1) - 0.71%/0.07%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 47.39%/0.03%
[03] |   |   |   unspecified(1/1) - 27.58%/0.02%
[03] |   |   |   filterempty(1/1) - 25.04%/0.02%
[02] |   |   blockentities(1/1) - 0.64%/0.06%
[02] |   |   light_updates(1/1) - 0.62%/0.06%
[02] |   |   clouds(1/1) - 0.51%/0.05%
[02] |   |   hand(1/1) - 0.25%/0.02%
[02] |   |   destroyProgress(1/1) - 0.15%/0.01%
[02] |   |   center(1/1) - 0.14%/0.01%
[02] |   |   fog(1/1) - 0.13%/0.01%
[02] |   |   updatechunks(1/1) - 0.11%/0.01%
[02] |   |   weather(1/1) - 0.09%/0.01%
[02] |   |   particles(1/1) - 0.05%/0.00%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.06%/0.03%
[00] toasts(1/1) - 2.07%/2.07%
[00] updateDisplay(1/1) - 1.85%/1.85%
[00] yield(1/1) - 0.86%/0.86%
[00] blit(1/1) - 0.82%/0.82%
[00] render(1/1) - 0.20%/0.20%
[01] |   unspecified(1/1) - 95.76%/0.19%
[01] |   display(1/1) - 4.24%/0.01%
[00] sound(1/1) - 0.07%/0.07%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

