---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.17.1-rc2
Time span: 44 ms
Tick span: 1 ticks
// This is approximately 22.51 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 92.20%/92.20%
[01] |   level(1/1) - 52.63%/48.52%
[02] |   |   terrain(1/1) - 65.13%/31.60%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.98%/12.32%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.02%/10.44%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.89%/5.34%
[03] |   |   |   filterempty(3/3) - 5.59%/1.77%
[03] |   |   |   unspecified(1/1) - 5.51%/1.74%
[02] |   |   entities(1/1) - 12.52%/6.08%
[02] |   |   translucent(1/1) - 8.40%/4.08%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.45%/3.08%
[03] |   |   |   unspecified(1/1) - 13.43%/0.55%
[03] |   |   |   filterempty(1/1) - 10.91%/0.44%
[03] |   |   |   translucent_sort(1/1) - 0.21%/0.01%
[02] |   |   string(1/1) - 3.37%/1.64%
[03] |   |   |   unspecified(1/1) - 40.71%/0.67%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.72%/0.58%
[03] |   |   |   filterempty(1/1) - 23.57%/0.39%
[02] |   |   unspecified(1/1) - 3.15%/1.53%
[02] |   |   sky(1/1) - 1.80%/0.87%
[02] |   |   clouds(1/1) - 1.69%/0.82%
[02] |   |   blockentities(1/1) - 1.67%/0.81%
[02] |   |   clear(1/1) - 0.68%/0.33%
[02] |   |   hand(1/1) - 0.36%/0.18%
[02] |   |   light_updates(1/1) - 0.29%/0.14%
[02] |   |   destroyProgress(1/1) - 0.23%/0.11%
[02] |   |   terrain_setup(1/1) - 0.19%/0.09%
[03] |   |   |   rebuildNear(1/1) - 56.51%/0.05%
[03] |   |   |   unspecified(1/1) - 22.85%/0.02%
[03] |   |   |   culling(1/1) - 7.62%/0.01%
[03] |   |   |   camera(1/1) - 7.62%/0.01%
[03] |   |   |   update(1/1) - 3.44%/0.00%
[03] |   |   |   cull(1/1) - 1.97%/0.00%
[02] |   |   particles(1/1) - 0.12%/0.06%
[02] |   |   weather(1/1) - 0.12%/0.06%
[02] |   |   camera(1/1) - 0.11%/0.06%
[02] |   |   pick(1/1) - 0.09%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   updatechunks(1/1) - 0.04%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 47.34%/43.64%
[02] |   |   debug(1/1) - 97.81%/42.68%
[02] |   |   unspecified(1/1) - 2.07%/0.90%
[02] |   |   chat(1/1) - 0.09%/0.04%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 0.04%/0.04%
[00] updateDisplay(1/1) - 2.68%/2.68%
[00] toasts(1/1) - 2.55%/2.55%
[00] unspecified(1/1) - 1.36%/1.36%
[00] blit(1/1) - 1.07%/1.07%
[00] yield(1/1) - 0.08%/0.08%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 97.04%/0.04%
[01] |   display(1/1) - 2.96%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

