---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.17.1-rc2
Time span: 53 ms
Tick span: 1 ticks
// This is approximately 18.70 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.76%/90.76%
[01] |   gui(1/1) - 57.27%/51.98%
[02] |   |   debug(1/1) - 96.87%/50.35%
[02] |   |   unspecified(1/1) - 3.02%/1.57%
[02] |   |   chat(1/1) - 0.09%/0.04%
[02] |   |   bossHealth(1/1) - 0.03%/0.02%
[01] |   level(1/1) - 42.67%/38.73%
[02] |   |   terrain(1/1) - 66.02%/25.57%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.81%/9.16%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.78%/6.59%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.16%/6.18%
[03] |   |   |   filterempty(3/3) - 7.74%/1.98%
[03] |   |   |   unspecified(1/1) - 6.51%/1.66%
[02] |   |   translucent(1/1) - 8.30%/3.22%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.91%/2.44%
[03] |   |   |   unspecified(1/1) - 12.95%/0.42%
[03] |   |   |   filterempty(1/1) - 10.90%/0.35%
[03] |   |   |   translucent_sort(1/1) - 0.24%/0.01%
[02] |   |   sky(1/1) - 8.16%/3.16%
[02] |   |   entities(1/1) - 6.58%/2.55%
[02] |   |   unspecified(1/1) - 3.61%/1.40%
[02] |   |   string(1/1) - 2.34%/0.91%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 43.30%/0.39%
[03] |   |   |   unspecified(1/1) - 29.64%/0.27%
[03] |   |   |   filterempty(1/1) - 27.06%/0.25%
[02] |   |   clouds(1/1) - 1.54%/0.60%
[02] |   |   blockentities(1/1) - 0.89%/0.35%
[02] |   |   clear(1/1) - 0.84%/0.33%
[02] |   |   terrain_setup(1/1) - 0.50%/0.19%
[03] |   |   |   rebuildNear(1/1) - 69.38%/0.13%
[03] |   |   |   unspecified(1/1) - 15.69%/0.03%
[03] |   |   |   culling(1/1) - 6.03%/0.01%
[03] |   |   |   camera(1/1) - 4.21%/0.01%
[03] |   |   |   update(1/1) - 2.87%/0.01%
[03] |   |   |   cull(1/1) - 1.82%/0.00%
[02] |   |   hand(1/1) - 0.36%/0.14%
[02] |   |   destroyProgress(1/1) - 0.21%/0.08%
[02] |   |   particles(1/1) - 0.13%/0.05%
[02] |   |   light_updates(1/1) - 0.13%/0.05%
[02] |   |   weather(1/1) - 0.12%/0.05%
[02] |   |   camera(1/1) - 0.08%/0.03%
[02] |   |   updatechunks(1/1) - 0.07%/0.03%
[02] |   |   pick(1/1) - 0.05%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 0.06%/0.05%
[00] toasts(1/1) - 3.06%/3.06%
[00] updateDisplay(1/1) - 2.67%/2.67%
[00] unspecified(1/1) - 1.71%/1.71%
[00] blit(1/1) - 1.10%/1.10%
[00] yield(1/1) - 0.62%/0.62%
[00] render(1/1) - 0.06%/0.06%
[01] |   unspecified(1/1) - 98.07%/0.06%
[01] |   display(1/1) - 1.93%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

