---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1-rc2
Time span: 54 ms
Tick span: 1 ticks
// This is approximately 18.47 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 91.69%/91.69%
[01] |   gui(1/1) - 53.69%/49.23%
[02] |   |   debug(1/1) - 90.25%/44.43%
[02] |   |   chat(1/1) - 7.85%/3.87%
[02] |   |   unspecified(1/1) - 1.87%/0.92%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 46.27%/42.42%
[02] |   |   terrain(1/1) - 70.12%/29.74%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.69%/13.89%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.42%/7.86%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 19.01%/5.65%
[03] |   |   |   filterempty(3/3) - 4.42%/1.31%
[03] |   |   |   unspecified(1/1) - 3.46%/1.03%
[02] |   |   translucent(1/1) - 8.07%/3.43%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 77.93%/2.67%
[03] |   |   |   unspecified(1/1) - 11.53%/0.40%
[03] |   |   |   filterempty(1/1) - 10.31%/0.35%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.01%
[02] |   |   entities(1/1) - 6.27%/2.66%
[02] |   |   string(1/1) - 3.33%/1.41%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.26%/0.57%
[03] |   |   |   unspecified(1/1) - 35.81%/0.51%
[03] |   |   |   filterempty(1/1) - 23.93%/0.34%
[02] |   |   unspecified(1/1) - 3.06%/1.30%
[02] |   |   clouds(1/1) - 2.94%/1.25%
[02] |   |   sky(1/1) - 2.79%/1.18%
[02] |   |   blockentities(1/1) - 0.95%/0.40%
[02] |   |   terrain_setup(1/1) - 0.44%/0.19%
[03] |   |   |   rebuildNear(1/1) - 51.57%/0.10%
[03] |   |   |   unspecified(1/1) - 25.93%/0.05%
[03] |   |   |   camera(1/1) - 6.56%/0.01%
[03] |   |   |   culling(1/1) - 6.46%/0.01%
[03] |   |   |   update(1/1) - 6.26%/0.01%
[03] |   |   |   cull(1/1) - 3.23%/0.01%
[02] |   |   hand(1/1) - 0.40%/0.17%
[02] |   |   clear(1/1) - 0.37%/0.16%
[02] |   |   destroyProgress(1/1) - 0.22%/0.10%
[02] |   |   light_updates(1/1) - 0.17%/0.07%
[02] |   |   pick(1/1) - 0.17%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.16%/0.07%
[02] |   |   camera(1/1) - 0.16%/0.07%
[02] |   |   particles(1/1) - 0.15%/0.06%
[02] |   |   weather(1/1) - 0.12%/0.05%
[02] |   |   updatechunks(1/1) - 0.09%/0.04%
[02] |   |   center(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 3.63%/3.63%
[00] updateDisplay(1/1) - 2.21%/2.21%
[00] unspecified(1/1) - 1.20%/1.20%
[00] blit(1/1) - 1.04%/1.04%
[00] render(1/1) - 0.14%/0.14%
[01] |   unspecified(1/1) - 93.77%/0.14%
[01] |   display(1/1) - 6.23%/0.01%
[00] yield(1/1) - 0.04%/0.04%
[00] sound(1/1) - 0.04%/0.04%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

