---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1-rc2
Time span: 90 ms
Tick span: 1 ticks
// This is approximately 11.08 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 82.37%/82.37%
[01] |   level(1/1) - 55.03%/45.33%
[02] |   |   terrain(1/1) - 76.92%/34.87%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 47.58%/16.59%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.22%/7.40%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.20%/7.39%
[03] |   |   |   filterempty(3/3) - 8.02%/2.80%
[03] |   |   |   unspecified(1/1) - 1.97%/0.69%
[02] |   |   translucent(1/1) - 5.47%/2.48%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.52%/2.05%
[03] |   |   |   unspecified(1/1) - 9.40%/0.23%
[03] |   |   |   filterempty(1/1) - 7.90%/0.20%
[03] |   |   |   translucent_sort(1/1) - 0.18%/0.00%
[02] |   |   sky(1/1) - 4.41%/2.00%
[02] |   |   entities(1/1) - 3.77%/1.71%
[02] |   |   unspecified(1/1) - 2.20%/1.00%
[02] |   |   string(1/1) - 2.00%/0.91%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.30%/0.37%
[03] |   |   |   filterempty(1/1) - 32.78%/0.30%
[03] |   |   |   unspecified(1/1) - 26.92%/0.24%
[02] |   |   clouds(1/1) - 1.20%/0.54%
[02] |   |   clear(1/1) - 1.18%/0.54%
[02] |   |   light_updates(1/1) - 0.67%/0.30%
[02] |   |   camera(1/1) - 0.46%/0.21%
[02] |   |   blockentities(1/1) - 0.40%/0.18%
[02] |   |   terrain_setup(1/1) - 0.37%/0.17%
[03] |   |   |   rebuildNear(1/1) - 43.54%/0.07%
[03] |   |   |   unspecified(1/1) - 26.65%/0.05%
[03] |   |   |   culling(1/1) - 18.46%/0.03%
[03] |   |   |   camera(1/1) - 5.99%/0.01%
[03] |   |   |   cull(1/1) - 2.77%/0.00%
[03] |   |   |   update(1/1) - 2.58%/0.00%
[02] |   |   hand(1/1) - 0.20%/0.09%
[02] |   |   destroyProgress(1/1) - 0.18%/0.08%
[02] |   |   pick(1/1) - 0.16%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   weather(1/1) - 0.12%/0.05%
[02] |   |   updatechunks(1/1) - 0.11%/0.05%
[02] |   |   particles(1/1) - 0.09%/0.04%
[02] |   |   fog(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 44.93%/37.01%
[02] |   |   debug(1/1) - 83.93%/31.06%
[02] |   |   unspecified(1/1) - 10.02%/3.71%
[02] |   |   chat(1/1) - 6.01%/2.23%
[02] |   |   bossHealth(1/1) - 0.03%/0.01%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] yield(1/1) - 6.74%/6.74%
[00] unspecified(1/1) - 6.43%/6.43%
[00] toasts(1/1) - 2.09%/2.09%
[00] updateDisplay(1/1) - 1.48%/1.48%
[00] blit(1/1) - 0.62%/0.62%
[00] render(1/1) - 0.21%/0.21%
[01] |   unspecified(1/1) - 97.31%/0.20%
[01] |   display(1/1) - 2.69%/0.01%
[00] sound(1/1) - 0.03%/0.03%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

