---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17.1-rc2
Time span: 46 ms
Tick span: 1 ticks
// This is approximately 21.74 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 91.16%/91.16%
[01] |   gui(1/1) - 63.94%/58.28%
[02] |   |   debug(1/1) - 91.92%/53.57%
[02] |   |   chat(1/1) - 6.34%/3.69%
[02] |   |   unspecified(1/1) - 1.72%/1.00%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 36.02%/32.84%
[02] |   |   terrain(1/1) - 55.89%/18.35%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.72%/8.39%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.63%/5.25%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 11.34%/2.08%
[03] |   |   |   unspecified(1/1) - 7.33%/1.35%
[03] |   |   |   filterempty(3/3) - 6.98%/1.28%
[02] |   |   entities(1/1) - 14.01%/4.60%
[02] |   |   translucent(1/1) - 12.46%/4.09%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.55%/3.26%
[03] |   |   |   unspecified(1/1) - 10.27%/0.42%
[03] |   |   |   filterempty(1/1) - 9.95%/0.41%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.01%
[02] |   |   sky(1/1) - 4.37%/1.44%
[02] |   |   unspecified(1/1) - 3.72%/1.22%
[02] |   |   string(1/1) - 3.03%/0.99%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 42.81%/0.43%
[03] |   |   |   filterempty(1/1) - 29.31%/0.29%
[03] |   |   |   unspecified(1/1) - 27.88%/0.28%
[02] |   |   clouds(1/1) - 2.01%/0.66%
[02] |   |   blockentities(1/1) - 1.09%/0.36%
[02] |   |   light_updates(1/1) - 0.65%/0.21%
[02] |   |   terrain_setup(1/1) - 0.55%/0.18%
[03] |   |   |   rebuildNear(1/1) - 68.05%/0.12%
[03] |   |   |   unspecified(1/1) - 12.83%/0.02%
[03] |   |   |   culling(1/1) - 7.24%/0.01%
[03] |   |   |   camera(1/1) - 7.13%/0.01%
[03] |   |   |   update(1/1) - 2.38%/0.00%
[03] |   |   |   cull(1/1) - 2.38%/0.00%
[02] |   |   camera(1/1) - 0.50%/0.16%
[02] |   |   clear(1/1) - 0.46%/0.15%
[02] |   |   hand(1/1) - 0.43%/0.14%
[02] |   |   destroyProgress(1/1) - 0.29%/0.10%
[02] |   |   particles(1/1) - 0.15%/0.05%
[02] |   |   weather(1/1) - 0.14%/0.05%
[02] |   |   pick(1/1) - 0.12%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   updatechunks(1/1) - 0.05%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.04%
[00] toasts(1/1) - 3.27%/3.27%
[00] updateDisplay(1/1) - 2.77%/2.77%
[00] unspecified(1/1) - 1.43%/1.43%
[00] blit(1/1) - 1.12%/1.12%
[00] yield(1/1) - 0.13%/0.13%
[00] render(1/1) - 0.09%/0.09%
[01] |   unspecified(1/1) - 93.77%/0.08%
[01] |   display(1/1) - 6.23%/0.01%
[00] sound(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

