---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.17.1-rc2
Time span: 47 ms
Tick span: 1 ticks
// This is approximately 20.96 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.50%/90.50%
[01] |   gui(1/1) - 68.49%/61.98%
[02] |   |   debug(1/1) - 92.31%/57.21%
[02] |   |   chat(1/1) - 6.40%/3.97%
[02] |   |   unspecified(1/1) - 1.27%/0.79%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 31.48%/28.49%
[02] |   |   terrain(1/1) - 35.98%/10.25%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.64%/3.24%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.86%/2.96%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.15%/2.78%
[03] |   |   |   filterempty(3/3) - 7.41%/0.76%
[03] |   |   |   unspecified(1/1) - 4.93%/0.51%
[02] |   |   translucent(1/1) - 20.58%/5.86%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.85%/4.62%
[03] |   |   |   unspecified(1/1) - 12.22%/0.72%
[03] |   |   |   filterempty(1/1) - 8.03%/0.47%
[03] |   |   |   translucent_sort(1/1) - 0.90%/0.05%
[02] |   |   sky(1/1) - 13.95%/3.97%
[02] |   |   entities(1/1) - 11.94%/3.40%
[02] |   |   unspecified(1/1) - 4.44%/1.26%
[02] |   |   string(1/1) - 4.40%/1.25%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.72%/0.52%
[03] |   |   |   unspecified(1/1) - 30.76%/0.39%
[03] |   |   |   filterempty(1/1) - 27.52%/0.34%
[02] |   |   clouds(1/1) - 2.43%/0.69%
[02] |   |   blockentities(1/1) - 1.85%/0.53%
[02] |   |   clear(1/1) - 0.95%/0.27%
[02] |   |   terrain_setup(1/1) - 0.86%/0.24%
[03] |   |   |   rebuildNear(1/1) - 74.51%/0.18%
[03] |   |   |   unspecified(1/1) - 13.13%/0.03%
[03] |   |   |   camera(1/1) - 5.97%/0.01%
[03] |   |   |   culling(1/1) - 4.01%/0.01%
[03] |   |   |   update(1/1) - 1.53%/0.00%
[03] |   |   |   cull(1/1) - 0.85%/0.00%
[02] |   |   camera(1/1) - 0.55%/0.16%
[02] |   |   hand(1/1) - 0.54%/0.15%
[02] |   |   destroyProgress(1/1) - 0.42%/0.12%
[02] |   |   light_updates(1/1) - 0.38%/0.11%
[02] |   |   particles(1/1) - 0.21%/0.06%
[02] |   |   weather(1/1) - 0.18%/0.05%
[02] |   |   pick(1/1) - 0.15%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   updatechunks(1/1) - 0.08%/0.02%
[02] |   |   center(1/1) - 0.06%/0.02%
[02] |   |   fog(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 3.41%/3.41%
[00] updateDisplay(1/1) - 2.73%/2.73%
[00] unspecified(1/1) - 2.29%/2.29%
[00] blit(1/1) - 0.93%/0.93%
[00] render(1/1) - 0.07%/0.07%
[01] |   unspecified(1/1) - 98.08%/0.06%
[01] |   display(1/1) - 1.92%/0.00%
[00] yield(1/1) - 0.04%/0.04%
[00] sound(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

