---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17.1-rc2
Time span: 97 ms
Tick span: 1 ticks
// This is approximately 10.22 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] yield(1/1) - 65.00%/65.00%
[00] gameRenderer(1/1) - 23.67%/23.67%
[01] |   gui(1/1) - 54.76%/12.96%
[02] |   |   debug(1/1) - 60.09%/7.79%
[02] |   |   chat(1/1) - 37.88%/4.91%
[02] |   |   unspecified(1/1) - 2.01%/0.26%
[02] |   |   bossHealth(1/1) - 0.02%/0.00%
[01] |   level(1/1) - 44.93%/10.64%
[02] |   |   terrain(1/1) - 73.99%/7.87%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.33%/3.57%
[03] |   |   |   filterempty(3/3) - 27.80%/2.19%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 12.73%/1.00%
[03] |   |   |   unspecified(1/1) - 7.41%/0.58%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 6.74%/0.53%
[02] |   |   sky(1/1) - 8.60%/0.91%
[02] |   |   translucent(1/1) - 3.31%/0.35%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.71%/0.26%
[03] |   |   |   filterempty(1/1) - 13.55%/0.05%
[03] |   |   |   unspecified(1/1) - 11.42%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.32%/0.00%
[02] |   |   entities(1/1) - 2.50%/0.27%
[02] |   |   unspecified(1/1) - 2.07%/0.22%
[02] |   |   clear(1/1) - 1.75%/0.19%
[02] |   |   pick(1/1) - 1.49%/0.16%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 1.25%/0.13%
[03] |   |   |   rebuildNear(1/1) - 71.30%/0.09%
[03] |   |   |   unspecified(1/1) - 14.27%/0.02%
[03] |   |   |   camera(1/1) - 6.40%/0.01%
[03] |   |   |   culling(1/1) - 4.55%/0.01%
[03] |   |   |   cull(1/1) - 2.16%/0.00%
[03] |   |   |   update(1/1) - 1.31%/0.00%
[02] |   |   camera(1/1) - 1.14%/0.12%
[02] |   |   string(1/1) - 0.93%/0.10%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.25%/0.04%
[03] |   |   |   filterempty(1/1) - 28.50%/0.03%
[03] |   |   |   unspecified(1/1) - 27.25%/0.03%
[02] |   |   light_updates(1/1) - 0.84%/0.09%
[02] |   |   clouds(1/1) - 0.63%/0.07%
[02] |   |   culling(1/1) - 0.46%/0.05%
[02] |   |   blockentities(1/1) - 0.27%/0.03%
[02] |   |   hand(1/1) - 0.26%/0.03%
[02] |   |   updatechunks(1/1) - 0.12%/0.01%
[02] |   |   center(1/1) - 0.11%/0.01%
[02] |   |   destroyProgress(1/1) - 0.10%/0.01%
[02] |   |   weather(1/1) - 0.08%/0.01%
[02] |   |   particles(1/1) - 0.05%/0.01%
[02] |   |   fog(1/1) - 0.05%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.31%/0.07%
[00] toasts(1/1) - 7.01%/7.01%
[00] updateDisplay(1/1) - 2.53%/2.53%
[00] blit(1/1) - 0.74%/0.74%
[00] unspecified(1/1) - 0.70%/0.70%
[00] render(1/1) - 0.24%/0.24%
[01] |   unspecified(1/1) - 93.39%/0.22%
[01] |   display(1/1) - 6.61%/0.02%
[00] sound(1/1) - 0.10%/0.10%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

