---- Minecraft Profiler Results ----
// Now with less numbers

Version: 1.17.1-rc2
Time span: 82 ms
Tick span: 1 ticks
// This is approximately 12.10 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 52.49%/52.49%
[01] |   gui(1/1) - 69.45%/36.45%
[02] |   |   debug(1/1) - 87.46%/31.88%
[02] |   |   chat(1/1) - 11.13%/4.06%
[02] |   |   unspecified(1/1) - 1.39%/0.51%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 30.50%/16.01%
[02] |   |   terrain(1/1) - 38.44%/6.15%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.70%/2.26%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.01%/1.72%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.59%/1.39%
[03] |   |   |   filterempty(3/3) - 7.15%/0.44%
[03] |   |   |   unspecified(1/1) - 5.56%/0.34%
[02] |   |   translucent(1/1) - 19.53%/3.13%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.63%/2.55%
[03] |   |   |   filterempty(1/1) - 9.47%/0.30%
[03] |   |   |   unspecified(1/1) - 8.70%/0.27%
[03] |   |   |   translucent_sort(1/1) - 0.20%/0.01%
[02] |   |   sky(1/1) - 11.52%/1.84%
[02] |   |   entities(1/1) - 8.73%/1.40%
[02] |   |   unspecified(1/1) - 5.91%/0.95%
[02] |   |   string(1/1) - 4.85%/0.78%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.53%/0.38%
[03] |   |   |   unspecified(1/1) - 25.57%/0.20%
[03] |   |   |   filterempty(1/1) - 24.90%/0.19%
[02] |   |   clouds(1/1) - 3.57%/0.57%
[02] |   |   blockentities(1/1) - 1.97%/0.32%
[02] |   |   terrain_setup(1/1) - 1.20%/0.19%
[03] |   |   |   rebuildNear(1/1) - 58.21%/0.11%
[03] |   |   |   unspecified(1/1) - 26.31%/0.05%
[03] |   |   |   camera(1/1) - 7.61%/0.01%
[03] |   |   |   culling(1/1) - 5.60%/0.01%
[03] |   |   |   cull(1/1) - 1.26%/0.00%
[03] |   |   |   update(1/1) - 1.01%/0.00%
[02] |   |   clear(1/1) - 1.12%/0.18%
[02] |   |   camera(1/1) - 0.59%/0.09%
[02] |   |   hand(1/1) - 0.56%/0.09%
[02] |   |   destroyProgress(1/1) - 0.50%/0.08%
[02] |   |   light_updates(1/1) - 0.42%/0.07%
[02] |   |   pick(1/1) - 0.41%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.24%/0.04%
[02] |   |   weather(1/1) - 0.20%/0.03%
[02] |   |   fog(1/1) - 0.08%/0.01%
[02] |   |   updatechunks(1/1) - 0.07%/0.01%
[02] |   |   center(1/1) - 0.06%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.05%/0.03%
[00] unspecified(1/1) - 40.39%/40.39%
[00] toasts(1/1) - 3.51%/3.51%
[00] updateDisplay(1/1) - 1.74%/1.74%
[00] fpsUpdate(1/1) - 0.85%/0.85%
[00] blit(1/1) - 0.76%/0.76%
[00] yield(1/1) - 0.21%/0.21%
[00] render(1/1) - 0.03%/0.03%
[01] |   unspecified(1/1) - 96.13%/0.03%
[01] |   display(1/1) - 3.87%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

