---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 1.17.1-rc2
Time span: 70 ms
Tick span: 1 ticks
// This is approximately 14.25 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.13%/90.13%
[01] |   gui(1/1) - 50.53%/45.54%
[02] |   |   debug(1/1) - 86.95%/39.60%
[02] |   |   chat(1/1) - 9.66%/4.40%
[02] |   |   unspecified(1/1) - 3.36%/1.53%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 49.37%/44.50%
[02] |   |   terrain(1/1) - 61.07%/27.18%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 51.58%/14.02%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.98%/5.97%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.39%/3.91%
[03] |   |   |   filterempty(3/3) - 9.04%/2.46%
[03] |   |   |   unspecified(1/1) - 3.01%/0.82%
[02] |   |   clouds(1/1) - 11.39%/5.07%
[02] |   |   sky(1/1) - 6.06%/2.70%
[02] |   |   translucent(1/1) - 5.55%/2.47%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 70.76%/1.75%
[03] |   |   |   filterempty(1/1) - 14.77%/0.36%
[03] |   |   |   unspecified(1/1) - 14.28%/0.35%
[03] |   |   |   translucent_sort(1/1) - 0.19%/0.00%
[02] |   |   entities(1/1) - 4.42%/1.97%
[02] |   |   string(1/1) - 3.58%/1.59%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.74%/0.79%
[03] |   |   |   unspecified(1/1) - 40.09%/0.64%
[03] |   |   |   filterempty(1/1) - 10.17%/0.16%
[02] |   |   unspecified(1/1) - 3.09%/1.37%
[02] |   |   clear(1/1) - 1.25%/0.55%
[02] |   |   terrain_setup(1/1) - 0.78%/0.35%
[03] |   |   |   rebuildNear(1/1) - 71.04%/0.25%
[03] |   |   |   unspecified(1/1) - 15.44%/0.05%
[03] |   |   |   culling(1/1) - 5.21%/0.02%
[03] |   |   |   camera(1/1) - 4.56%/0.02%
[03] |   |   |   update(1/1) - 2.04%/0.01%
[03] |   |   |   cull(1/1) - 1.71%/0.01%
[02] |   |   light_updates(1/1) - 0.63%/0.28%
[02] |   |   blockentities(1/1) - 0.51%/0.23%
[02] |   |   pick(1/1) - 0.42%/0.19%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.39%/0.17%
[02] |   |   hand(1/1) - 0.22%/0.10%
[02] |   |   destroyProgress(1/1) - 0.20%/0.09%
[02] |   |   particles(1/1) - 0.12%/0.05%
[02] |   |   updatechunks(1/1) - 0.10%/0.04%
[02] |   |   weather(1/1) - 0.08%/0.04%
[02] |   |   center(1/1) - 0.05%/0.02%
[02] |   |   fog(1/1) - 0.04%/0.02%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 0.11%/0.10%
[00] toasts(1/1) - 3.16%/3.16%
[00] updateDisplay(1/1) - 2.81%/2.81%
[00] unspecified(1/1) - 1.44%/1.44%
[00] blit(1/1) - 0.94%/0.94%
[00] yield(1/1) - 0.72%/0.72%
[00] render(1/1) - 0.41%/0.41%
[01] |   unspecified(1/1) - 97.41%/0.39%
[01] |   display(1/1) - 2.59%/0.01%
[00] sound(1/1) - 0.36%/0.36%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

