---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1-rc2
Time span: 58 ms
Tick span: 1 ticks
// This is approximately 17.23 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 87.06%/87.06%
[01] |   gui(1/1) - 71.10%/61.90%
[02] |   |   debug(1/1) - 92.90%/57.50%
[02] |   |   chat(1/1) - 5.97%/3.69%
[02] |   |   unspecified(1/1) - 1.11%/0.69%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 28.86%/25.12%
[02] |   |   terrain(1/1) - 42.54%/10.69%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.58%/3.27%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.58%/3.05%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.60%/2.84%
[03] |   |   |   filterempty(3/3) - 8.21%/0.88%
[03] |   |   |   unspecified(1/1) - 6.03%/0.64%
[02] |   |   entities(1/1) - 15.64%/3.93%
[02] |   |   translucent(1/1) - 13.14%/3.30%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.49%/2.59%
[03] |   |   |   unspecified(1/1) - 11.41%/0.38%
[03] |   |   |   filterempty(1/1) - 9.86%/0.33%
[03] |   |   |   translucent_sort(1/1) - 0.24%/0.01%
[02] |   |   sky(1/1) - 9.36%/2.35%
[02] |   |   unspecified(1/1) - 4.13%/1.04%
[02] |   |   string(1/1) - 3.35%/0.84%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 41.89%/0.35%
[03] |   |   |   unspecified(1/1) - 31.68%/0.27%
[03] |   |   |   filterempty(1/1) - 26.44%/0.22%
[02] |   |   clear(1/1) - 3.24%/0.81%
[02] |   |   blockentities(1/1) - 2.51%/0.63%
[02] |   |   clouds(1/1) - 2.51%/0.63%
[02] |   |   terrain_setup(1/1) - 0.84%/0.21%
[03] |   |   |   rebuildNear(1/1) - 71.18%/0.15%
[03] |   |   |   unspecified(1/1) - 12.88%/0.03%
[03] |   |   |   culling(1/1) - 7.25%/0.02%
[03] |   |   |   camera(1/1) - 5.64%/0.01%
[03] |   |   |   update(1/1) - 1.93%/0.00%
[03] |   |   |   cull(1/1) - 1.13%/0.00%
[02] |   |   pick(1/1) - 0.75%/0.19%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 0.51%/0.13%
[02] |   |   light_updates(1/1) - 0.36%/0.09%
[02] |   |   destroyProgress(1/1) - 0.34%/0.08%
[02] |   |   camera(1/1) - 0.24%/0.06%
[02] |   |   particles(1/1) - 0.20%/0.05%
[02] |   |   weather(1/1) - 0.17%/0.04%
[02] |   |   updatechunks(1/1) - 0.09%/0.02%
[02] |   |   fog(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.05%/0.04%
[00] yield(1/1) - 4.36%/4.36%
[00] toasts(1/1) - 2.88%/2.88%
[00] updateDisplay(1/1) - 2.51%/2.51%
[00] unspecified(1/1) - 2.19%/2.19%
[00] blit(1/1) - 0.88%/0.88%
[00] sound(1/1) - 0.05%/0.05%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 96.67%/0.04%
[01] |   display(1/1) - 3.33%/0.00%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

