---- Minecraft Profiler Results ----
// Now with less numbers

Version: 1.17.1-rc2
Time span: 87 ms
Tick span: 1 ticks
// This is approximately 11.39 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 82.88%/82.88%
[01] |   gui(1/1) - 54.26%/44.96%
[02] |   |   debug(1/1) - 85.22%/38.32%
[02] |   |   unspecified(1/1) - 9.20%/4.13%
[02] |   |   chat(1/1) - 5.56%/2.50%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 45.71%/37.88%
[02] |   |   unspecified(1/1) - 60.53%/22.93%
[02] |   |   terrain(1/1) - 15.39%/5.83%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.69%/2.02%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.78%/1.39%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 20.92%/1.22%
[03] |   |   |   filterempty(3/3) - 11.43%/0.67%
[03] |   |   |   unspecified(1/1) - 9.17%/0.53%
[02] |   |   translucent(1/1) - 6.03%/2.28%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.56%/1.84%
[03] |   |   |   unspecified(1/1) - 10.26%/0.23%
[03] |   |   |   filterempty(1/1) - 8.98%/0.21%
[03] |   |   |   translucent_sort(1/1) - 0.20%/0.00%
[02] |   |   entities(1/1) - 4.79%/1.81%
[02] |   |   sky(1/1) - 3.28%/1.24%
[02] |   |   blockentities(1/1) - 2.32%/0.88%
[02] |   |   string(1/1) - 2.19%/0.83%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 53.21%/0.44%
[03] |   |   |   unspecified(1/1) - 26.18%/0.22%
[03] |   |   |   filterempty(1/1) - 20.61%/0.17%
[02] |   |   destroyProgress(1/1) - 2.02%/0.77%
[02] |   |   clouds(1/1) - 1.20%/0.45%
[02] |   |   clear(1/1) - 0.61%/0.23%
[02] |   |   pick(1/1) - 0.45%/0.17%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 0.30%/0.12%
[03] |   |   |   rebuildNear(1/1) - 72.23%/0.08%
[03] |   |   |   unspecified(1/1) - 13.64%/0.02%
[03] |   |   |   camera(1/1) - 6.67%/0.01%
[03] |   |   |   culling(1/1) - 5.00%/0.01%
[03] |   |   |   cull(1/1) - 1.57%/0.00%
[03] |   |   |   update(1/1) - 0.88%/0.00%
[02] |   |   hand(1/1) - 0.22%/0.08%
[02] |   |   camera(1/1) - 0.15%/0.06%
[02] |   |   light_updates(1/1) - 0.14%/0.05%
[02] |   |   updatechunks(1/1) - 0.12%/0.05%
[02] |   |   particles(1/1) - 0.09%/0.04%
[02] |   |   weather(1/1) - 0.08%/0.03%
[02] |   |   center(1/1) - 0.05%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.03%
[00] toasts(1/1) - 7.49%/7.49%
[00] yield(1/1) - 4.66%/4.66%
[00] updateDisplay(1/1) - 2.54%/2.54%
[00] unspecified(1/1) - 1.10%/1.10%
[00] blit(1/1) - 0.64%/0.64%
[00] render(1/1) - 0.62%/0.62%
[01] |   unspecified(1/1) - 97.50%/0.61%
[01] |   display(1/1) - 2.50%/0.02%
[00] sound(1/1) - 0.06%/0.06%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

