---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 1.17.1-rc2
Time span: 54 ms
Tick span: 1 ticks
// This is approximately 18.23 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 87.61%/87.61%
[01] |   gui(1/1) - 52.00%/45.56%
[02] |   |   debug(1/1) - 88.77%/40.44%
[02] |   |   chat(1/1) - 8.61%/3.92%
[02] |   |   unspecified(1/1) - 2.56%/1.17%
[02] |   |   bossHealth(1/1) - 0.06%/0.03%
[01] |   level(1/1) - 47.96%/42.02%
[02] |   |   terrain(1/1) - 62.22%/26.14%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.16%/9.72%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.17%/8.67%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 18.98%/4.96%
[03] |   |   |   filterempty(3/3) - 6.38%/1.67%
[03] |   |   |   unspecified(1/1) - 4.30%/1.12%
[02] |   |   translucent(1/1) - 10.12%/4.25%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.19%/3.15%
[03] |   |   |   filterempty(1/1) - 15.29%/0.65%
[03] |   |   |   unspecified(1/1) - 10.35%/0.44%
[03] |   |   |   translucent_sort(1/1) - 0.18%/0.01%
[02] |   |   sky(1/1) - 7.03%/2.95%
[02] |   |   entities(1/1) - 6.65%/2.79%
[02] |   |   clouds(1/1) - 4.20%/1.76%
[02] |   |   unspecified(1/1) - 3.33%/1.40%
[02] |   |   string(1/1) - 3.10%/1.30%
[03] |   |   |   unspecified(1/1) - 44.85%/0.58%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.78%/0.45%
[03] |   |   |   filterempty(1/1) - 20.37%/0.27%
[02] |   |   blockentities(1/1) - 0.64%/0.27%
[02] |   |   terrain_setup(1/1) - 0.63%/0.26%
[03] |   |   |   rebuildNear(1/1) - 65.56%/0.17%
[03] |   |   |   unspecified(1/1) - 13.73%/0.04%
[03] |   |   |   culling(1/1) - 8.56%/0.02%
[03] |   |   |   camera(1/1) - 8.14%/0.02%
[03] |   |   |   cull(1/1) - 2.28%/0.01%
[03] |   |   |   update(1/1) - 1.73%/0.00%
[02] |   |   light_updates(1/1) - 0.52%/0.22%
[02] |   |   clear(1/1) - 0.48%/0.20%
[02] |   |   hand(1/1) - 0.38%/0.16%
[02] |   |   destroyProgress(1/1) - 0.18%/0.08%
[02] |   |   particles(1/1) - 0.13%/0.05%
[02] |   |   weather(1/1) - 0.12%/0.05%
[02] |   |   camera(1/1) - 0.09%/0.04%
[02] |   |   pick(1/1) - 0.09%/0.04%
[03] |   |   |   #getEntities 1/1
[02] |   |   updatechunks(1/1) - 0.05%/0.02%
[02] |   |   fog(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.03%
[00] updateDisplay(1/1) - 3.91%/3.91%
[00] toasts(1/1) - 3.74%/3.74%
[00] fpsUpdate(1/1) - 1.70%/1.70%
[00] unspecified(1/1) - 1.56%/1.56%
[00] blit(1/1) - 1.06%/1.06%
[00] yield(1/1) - 0.35%/0.35%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 96.77%/0.05%
[01] |   display(1/1) - 3.23%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

