---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17.1-rc2
Time span: 91 ms
Tick span: 1 ticks
// This is approximately 10.97 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 80.61%/80.61%
[01] |   level(1/1) - 60.63%/48.87%
[02] |   |   terrain(1/1) - 64.10%/31.33%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.27%/11.05%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.21%/10.09%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.06%/7.85%
[03] |   |   |   filterempty(3/3) - 4.40%/1.38%
[03] |   |   |   unspecified(1/1) - 3.07%/0.96%
[02] |   |   sky(1/1) - 16.01%/7.82%
[02] |   |   entities(1/1) - 7.48%/3.66%
[02] |   |   translucent(1/1) - 4.56%/2.23%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.27%/1.77%
[03] |   |   |   unspecified(1/1) - 10.79%/0.24%
[03] |   |   |   filterempty(1/1) - 9.72%/0.22%
[03] |   |   |   translucent_sort(1/1) - 0.22%/0.00%
[02] |   |   unspecified(1/1) - 1.68%/0.82%
[02] |   |   string(1/1) - 1.60%/0.78%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.35%/0.31%
[03] |   |   |   filterempty(1/1) - 34.24%/0.27%
[03] |   |   |   unspecified(1/1) - 26.41%/0.21%
[02] |   |   clear(1/1) - 1.09%/0.53%
[02] |   |   clouds(1/1) - 0.84%/0.41%
[02] |   |   light_updates(1/1) - 0.56%/0.27%
[02] |   |   terrain_setup(1/1) - 0.53%/0.26%
[03] |   |   |   rebuildNear(1/1) - 57.20%/0.15%
[03] |   |   |   unspecified(1/1) - 27.11%/0.07%
[03] |   |   |   culling(1/1) - 6.20%/0.02%
[03] |   |   |   camera(1/1) - 4.62%/0.01%
[03] |   |   |   update(1/1) - 2.57%/0.01%
[03] |   |   |   cull(1/1) - 2.31%/0.01%
[02] |   |   blockentities(1/1) - 0.37%/0.18%
[02] |   |   pick(1/1) - 0.31%/0.15%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.29%/0.14%
[02] |   |   hand(1/1) - 0.18%/0.09%
[02] |   |   destroyProgress(1/1) - 0.11%/0.05%
[02] |   |   particles(1/1) - 0.08%/0.04%
[02] |   |   updatechunks(1/1) - 0.07%/0.03%
[02] |   |   weather(1/1) - 0.06%/0.03%
[02] |   |   fog(1/1) - 0.04%/0.02%
[02] |   |   center(1/1) - 0.03%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 39.35%/31.72%
[02] |   |   debug(1/1) - 92.45%/29.32%
[02] |   |   chat(1/1) - 6.21%/1.97%
[02] |   |   unspecified(1/1) - 1.31%/0.42%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 0.02%/0.02%
[00] unspecified(1/1) - 15.64%/15.64%
[00] yield(1/1) - 2.41%/2.41%
[00] updateDisplay(1/1) - 0.46%/0.46%
[00] render(1/1) - 0.34%/0.34%
[01] |   unspecified(1/1) - 97.10%/0.33%
[01] |   display(1/1) - 2.90%/0.01%
[00] toasts(1/1) - 0.26%/0.26%
[00] sound(1/1) - 0.16%/0.16%
[00] blit(1/1) - 0.11%/0.11%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

