---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 1.17.1-rc2
Time span: 53 ms
Tick span: 1 ticks
// This is approximately 18.52 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.40%/88.40%
[01] |   gui(1/1) - 74.82%/66.14%
[02] |   |   debug(1/1) - 84.03%/55.58%
[02] |   |   chat(1/1) - 14.81%/9.80%
[02] |   |   unspecified(1/1) - 1.14%/0.76%
[02] |   |   bossHealth(1/1) - 0.01%/0.01%
[01] |   level(1/1) - 25.15%/22.23%
[02] |   |   terrain(1/1) - 33.60%/7.47%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.97%/2.46%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.93%/2.01%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.98%/1.79%
[03] |   |   |   filterempty(3/3) - 8.57%/0.64%
[03] |   |   |   unspecified(1/1) - 7.55%/0.56%
[02] |   |   translucent(1/1) - 17.99%/4.00%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.68%/2.95%
[03] |   |   |   unspecified(1/1) - 17.05%/0.68%
[03] |   |   |   filterempty(1/1) - 8.99%/0.36%
[03] |   |   |   translucent_sort(1/1) - 0.28%/0.01%
[02] |   |   sky(1/1) - 13.03%/2.90%
[02] |   |   string(1/1) - 12.44%/2.77%
[03] |   |   |   filterempty(1/1) - 35.75%/0.99%
[03] |   |   |   unspecified(1/1) - 33.28%/0.92%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.97%/0.86%
[02] |   |   unspecified(1/1) - 6.83%/1.52%
[02] |   |   clouds(1/1) - 5.78%/1.29%
[02] |   |   entities(1/1) - 4.64%/1.03%
[02] |   |   terrain_setup(1/1) - 0.95%/0.21%
[03] |   |   |   rebuildNear(1/1) - 67.19%/0.14%
[03] |   |   |   unspecified(1/1) - 16.75%/0.04%
[03] |   |   |   camera(1/1) - 6.93%/0.01%
[03] |   |   |   culling(1/1) - 5.09%/0.01%
[03] |   |   |   update(1/1) - 2.02%/0.00%
[03] |   |   |   cull(1/1) - 2.02%/0.00%
[02] |   |   light_updates(1/1) - 0.90%/0.20%
[02] |   |   clear(1/1) - 0.89%/0.20%
[02] |   |   hand(1/1) - 0.66%/0.15%
[02] |   |   blockentities(1/1) - 0.64%/0.14%
[02] |   |   destroyProgress(1/1) - 0.53%/0.12%
[02] |   |   particles(1/1) - 0.37%/0.08%
[02] |   |   weather(1/1) - 0.28%/0.06%
[02] |   |   camera(1/1) - 0.15%/0.03%
[02] |   |   pick(1/1) - 0.14%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   updatechunks(1/1) - 0.10%/0.02%
[02] |   |   fog(1/1) - 0.04%/0.01%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 4.65%/4.65%
[00] toasts(1/1) - 3.94%/3.94%
[00] unspecified(1/1) - 1.57%/1.57%
[00] blit(1/1) - 0.94%/0.94%
[00] yield(1/1) - 0.40%/0.40%
[00] render(1/1) - 0.05%/0.05%
[01] |   unspecified(1/1) - 96.79%/0.05%
[01] |   display(1/1) - 3.21%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

