---- Minecraft Profiler Results ----
// Speedy. Zoooooom!

Version: 1.17.1-rc2
Time span: 90 ms
Tick span: 1 ticks
// This is approximately 11.10 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 46.95%/46.95%
[01] |   gui(1/1) - 68.72%/32.26%
[02] |   |   debug(1/1) - 89.16%/28.77%
[02] |   |   chat(1/1) - 8.48%/2.74%
[02] |   |   unspecified(1/1) - 2.31%/0.75%
[02] |   |   bossHealth(1/1) - 0.05%/0.02%
[01] |   level(1/1) - 31.13%/14.61%
[02] |   |   terrain(1/1) - 57.98%/8.47%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.80%/2.44%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.13%/1.88%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 21.84%/1.85%
[03] |   |   |   filterempty(3/3) - 13.75%/1.17%
[03] |   |   |   unspecified(1/1) - 13.47%/1.14%
[02] |   |   translucent(1/1) - 7.37%/1.08%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 81.54%/0.88%
[03] |   |   |   unspecified(1/1) - 9.61%/0.10%
[03] |   |   |   filterempty(1/1) - 8.72%/0.09%
[03] |   |   |   translucent_sort(1/1) - 0.13%/0.00%
[02] |   |   sky(1/1) - 7.34%/1.07%
[02] |   |   unspecified(1/1) - 6.76%/0.99%
[02] |   |   string(1/1) - 6.66%/0.97%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.61%/0.37%
[03] |   |   |   filterempty(1/1) - 31.51%/0.31%
[03] |   |   |   unspecified(1/1) - 30.89%/0.30%
[02] |   |   clouds(1/1) - 3.10%/0.45%
[02] |   |   entities(1/1) - 2.15%/0.31%
[02] |   |   clear(1/1) - 2.05%/0.30%
[02] |   |   camera(1/1) - 1.45%/0.21%
[02] |   |   pick(1/1) - 1.18%/0.17%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 1.16%/0.17%
[03] |   |   |   rebuildNear(1/1) - 68.85%/0.12%
[03] |   |   |   unspecified(1/1) - 15.84%/0.03%
[03] |   |   |   camera(1/1) - 7.66%/0.01%
[03] |   |   |   culling(1/1) - 3.73%/0.01%
[03] |   |   |   cull(1/1) - 2.75%/0.00%
[03] |   |   |   update(1/1) - 1.18%/0.00%
[02] |   |   hand(1/1) - 0.87%/0.13%
[02] |   |   light_updates(1/1) - 0.84%/0.12%
[02] |   |   particles(1/1) - 0.26%/0.04%
[02] |   |   blockentities(1/1) - 0.24%/0.04%
[02] |   |   weather(1/1) - 0.23%/0.03%
[02] |   |   center(1/1) - 0.10%/0.01%
[02] |   |   updatechunks(1/1) - 0.08%/0.01%
[02] |   |   destroyProgress(1/1) - 0.07%/0.01%
[02] |   |   fog(1/1) - 0.07%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.15%/0.07%
[00] unspecified(1/1) - 31.89%/31.89%
[00] fpsUpdate(1/1) - 5.29%/5.29%
[00] toasts(1/1) - 4.86%/4.86%
[00] updateDisplay(1/1) - 4.51%/4.51%
[00] yield(1/1) - 3.17%/3.17%
[00] blit(1/1) - 2.84%/2.84%
[00] render(1/1) - 0.21%/0.21%
[01] |   unspecified(1/1) - 91.47%/0.19%
[01] |   display(1/1) - 8.53%/0.02%
[00] sound(1/1) - 0.20%/0.20%
[00] scheduledExecutables(1/1) - 0.06%/0.06%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

