---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1-rc2
Time span: 36 ms
Tick span: 1 ticks
// This is approximately 27.53 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 85.45%/85.45%
[01] |   gui(1/1) - 82.68%/70.64%
[02] |   |   debug(1/1) - 84.08%/59.40%
[02] |   |   chat(1/1) - 14.94%/10.55%
[02] |   |   unspecified(1/1) - 0.96%/0.68%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 17.26%/14.75%
[02] |   |   terrain(1/1) - 46.44%/6.85%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.39%/2.56%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.51%/1.82%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.95%/1.57%
[03] |   |   |   filterempty(3/3) - 7.49%/0.51%
[03] |   |   |   unspecified(1/1) - 5.66%/0.39%
[02] |   |   sky(1/1) - 17.68%/2.61%
[02] |   |   translucent(1/1) - 12.72%/1.88%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.35%/1.39%
[03] |   |   |   filterempty(1/1) - 17.56%/0.33%
[03] |   |   |   unspecified(1/1) - 7.67%/0.14%
[03] |   |   |   translucent_sort(1/1) - 0.42%/0.01%
[02] |   |   entities(1/1) - 7.90%/1.16%
[02] |   |   string(1/1) - 3.35%/0.49%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 63.15%/0.31%
[03] |   |   |   filterempty(1/1) - 24.21%/0.12%
[03] |   |   |   unspecified(1/1) - 12.63%/0.06%
[02] |   |   unspecified(1/1) - 3.06%/0.45%
[02] |   |   clear(1/1) - 1.52%/0.22%
[02] |   |   pick(1/1) - 1.37%/0.20%
[03] |   |   |   #getEntities 1/1
[02] |   |   terrain_setup(1/1) - 1.37%/0.20%
[03] |   |   |   rebuildNear(1/1) - 69.27%/0.14%
[03] |   |   |   unspecified(1/1) - 13.34%/0.03%
[03] |   |   |   culling(1/1) - 7.55%/0.02%
[03] |   |   |   camera(1/1) - 6.33%/0.01%
[03] |   |   |   update(1/1) - 1.89%/0.00%
[03] |   |   |   cull(1/1) - 1.62%/0.00%
[02] |   |   blockentities(1/1) - 1.10%/0.16%
[02] |   |   clouds(1/1) - 1.00%/0.15%
[02] |   |   light_updates(1/1) - 0.82%/0.12%
[02] |   |   camera(1/1) - 0.56%/0.08%
[02] |   |   destroyProgress(1/1) - 0.37%/0.05%
[02] |   |   hand(1/1) - 0.26%/0.04%
[02] |   |   updatechunks(1/1) - 0.13%/0.02%
[02] |   |   particles(1/1) - 0.09%/0.01%
[02] |   |   weather(1/1) - 0.08%/0.01%
[02] |   |   center(1/1) - 0.07%/0.01%
[02] |   |   fog(1/1) - 0.06%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.06%/0.06%
[00] toasts(1/1) - 5.36%/5.36%
[00] updateDisplay(1/1) - 4.05%/4.05%
[00] unspecified(1/1) - 2.55%/2.55%
[00] blit(1/1) - 1.43%/1.43%
[00] yield(1/1) - 0.89%/0.89%
[00] render(1/1) - 0.22%/0.22%
[01] |   unspecified(1/1) - 93.84%/0.20%
[01] |   display(1/1) - 6.16%/0.01%
[00] sound(1/1) - 0.05%/0.05%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

