---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17.1-rc2
Time span: 86 ms
Tick span: 1 ticks
// This is approximately 11.58 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 98.42%/98.42%
[01] |   level(1/1) - 58.19%/57.27%
[02] |   |   terrain(1/1) - 41.93%/24.02%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 47.12%/11.32%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.97%/6.24%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 14.30%/3.44%
[03] |   |   |   filterempty(3/3) - 6.78%/1.63%
[03] |   |   |   unspecified(1/1) - 5.82%/1.40%
[02] |   |   translucent(1/1) - 15.77%/9.03%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.89%/7.31%
[03] |   |   |   filterempty(1/1) - 10.53%/0.95%
[03] |   |   |   unspecified(1/1) - 8.48%/0.77%
[03] |   |   |   translucent_sort(1/1) - 0.10%/0.01%
[02] |   |   destroyProgress(1/1) - 12.00%/6.87%
[02] |   |   terrain_setup(1/1) - 8.31%/4.76%
[03] |   |   |   rebuildNear(1/1) - 68.93%/3.28%
[03] |   |   |   unspecified(1/1) - 11.13%/0.53%
[03] |   |   |   culling(1/1) - 8.54%/0.41%
[03] |   |   |   camera(1/1) - 7.17%/0.34%
[03] |   |   |   update(1/1) - 2.22%/0.11%
[03] |   |   |   cull(1/1) - 2.01%/0.10%
[02] |   |   string(1/1) - 5.59%/3.20%
[03] |   |   |   filterempty(1/1) - 63.30%/2.03%
[03] |   |   |   unspecified(1/1) - 20.32%/0.65%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.38%/0.52%
[02] |   |   unspecified(1/1) - 5.29%/3.03%
[02] |   |   sky(1/1) - 3.66%/2.09%
[02] |   |   entities(1/1) - 2.62%/1.50%
[02] |   |   clear(1/1) - 1.82%/1.04%
[02] |   |   clouds(1/1) - 1.23%/0.71%
[02] |   |   pick(1/1) - 0.41%/0.23%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.30%/0.17%
[02] |   |   camera(1/1) - 0.26%/0.15%
[02] |   |   hand(1/1) - 0.25%/0.14%
[02] |   |   light_updates(1/1) - 0.18%/0.10%
[02] |   |   particles(1/1) - 0.09%/0.05%
[02] |   |   updatechunks(1/1) - 0.07%/0.04%
[02] |   |   weather(1/1) - 0.07%/0.04%
[02] |   |   fog(1/1) - 0.06%/0.03%
[02] |   |   culling(1/1) - 0.05%/0.03%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 41.74%/41.08%
[02] |   |   debug(1/1) - 96.10%/39.48%
[02] |   |   unspecified(1/1) - 2.38%/0.98%
[02] |   |   chat(1/1) - 1.47%/0.61%
[02] |   |   bossHealth(1/1) - 0.05%/0.02%
[01] |   unspecified(1/1) - 0.07%/0.07%
[00] unspecified(1/1) - 0.44%/0.44%
[00] toasts(1/1) - 0.32%/0.32%
[00] render(1/1) - 0.24%/0.24%
[01] |   unspecified(1/1) - 92.75%/0.22%
[01] |   display(1/1) - 7.25%/0.02%
[00] updateDisplay(1/1) - 0.23%/0.23%
[00] blit(1/1) - 0.14%/0.14%
[00] yield(1/1) - 0.12%/0.12%
[00] sound(1/1) - 0.07%/0.07%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

