---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17.1-rc2
Time span: 82 ms
Tick span: 1 ticks
// This is approximately 12.05 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 82.62%/82.62%
[01] |   gui(1/1) - 63.45%/52.42%
[02] |   |   debug(1/1) - 94.55%/49.57%
[02] |   |   chat(1/1) - 4.47%/2.35%
[02] |   |   unspecified(1/1) - 0.96%/0.50%
[02] |   |   bossHealth(1/1) - 0.01%/0.01%
[01] |   level(1/1) - 36.48%/30.14%
[02] |   |   terrain(1/1) - 71.85%/21.66%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.86%/7.12%
[03] |   |   |   filterempty(3/3) - 27.11%/5.87%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 17.25%/3.74%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 16.66%/3.61%
[03] |   |   |   unspecified(1/1) - 6.12%/1.33%
[02] |   |   translucent(1/1) - 7.35%/2.22%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.42%/1.76%
[03] |   |   |   unspecified(1/1) - 11.26%/0.25%
[03] |   |   |   filterempty(1/1) - 9.09%/0.20%
[03] |   |   |   translucent_sort(1/1) - 0.23%/0.01%
[02] |   |   entities(1/1) - 5.41%/1.63%
[02] |   |   string(1/1) - 4.47%/1.35%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.48%/0.63%
[03] |   |   |   filterempty(1/1) - 30.91%/0.42%
[03] |   |   |   unspecified(1/1) - 22.60%/0.30%
[02] |   |   sky(1/1) - 4.09%/1.23%
[02] |   |   unspecified(1/1) - 2.65%/0.80%
[02] |   |   clouds(1/1) - 1.55%/0.47%
[02] |   |   blockentities(1/1) - 0.62%/0.19%
[02] |   |   hand(1/1) - 0.43%/0.13%
[02] |   |   terrain_setup(1/1) - 0.40%/0.12%
[03] |   |   |   rebuildNear(1/1) - 63.68%/0.08%
[03] |   |   |   unspecified(1/1) - 22.49%/0.03%
[03] |   |   |   culling(1/1) - 5.67%/0.01%
[03] |   |   |   camera(1/1) - 5.57%/0.01%
[03] |   |   |   cull(1/1) - 1.59%/0.00%
[03] |   |   |   update(1/1) - 1.00%/0.00%
[02] |   |   clear(1/1) - 0.31%/0.09%
[02] |   |   destroyProgress(1/1) - 0.18%/0.05%
[02] |   |   particles(1/1) - 0.15%/0.04%
[02] |   |   weather(1/1) - 0.13%/0.04%
[02] |   |   updatechunks(1/1) - 0.10%/0.03%
[02] |   |   pick(1/1) - 0.08%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.08%/0.02%
[02] |   |   fog(1/1) - 0.07%/0.02%
[02] |   |   camera(1/1) - 0.06%/0.02%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 0.07%/0.05%
[00] yield(1/1) - 10.39%/10.39%
[00] updateDisplay(1/1) - 3.08%/3.08%
[00] toasts(1/1) - 2.21%/2.21%
[00] unspecified(1/1) - 0.97%/0.97%
[00] blit(1/1) - 0.66%/0.66%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 98.04%/0.04%
[01] |   display(1/1) - 1.96%/0.00%
[00] sound(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

