---- Minecraft Profiler Results ----
// Now with less numbers

Version: 1.17.1-rc2
Time span: 77 ms
Tick span: 1 ticks
// This is approximately 12.87 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 89.07%/89.07%
[01] |   gui(1/1) - 65.68%/58.50%
[02] |   |   debug(1/1) - 93.56%/54.73%
[02] |   |   chat(1/1) - 5.08%/2.97%
[02] |   |   unspecified(1/1) - 1.34%/0.79%
[02] |   |   bossHealth(1/1) - 0.01%/0.01%
[01] |   level(1/1) - 34.26%/30.51%
[02] |   |   clouds(1/1) - 28.07%/8.57%
[02] |   |   terrain(1/1) - 25.11%/7.66%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.29%/2.24%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.32%/2.09%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.11%/1.77%
[03] |   |   |   filterempty(3/3) - 11.85%/0.91%
[03] |   |   |   unspecified(1/1) - 8.44%/0.65%
[02] |   |   translucent(1/1) - 19.09%/5.82%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.59%/5.04%
[03] |   |   |   unspecified(1/1) - 9.08%/0.53%
[03] |   |   |   filterempty(1/1) - 4.22%/0.25%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.01%
[02] |   |   entities(1/1) - 10.89%/3.32%
[02] |   |   sky(1/1) - 4.35%/1.33%
[02] |   |   unspecified(1/1) - 3.60%/1.10%
[02] |   |   string(1/1) - 2.64%/0.81%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 46.59%/0.38%
[03] |   |   |   unspecified(1/1) - 28.64%/0.23%
[03] |   |   |   filterempty(1/1) - 24.77%/0.20%
[02] |   |   clear(1/1) - 1.83%/0.56%
[02] |   |   light_updates(1/1) - 0.97%/0.30%
[02] |   |   blockentities(1/1) - 0.79%/0.24%
[02] |   |   camera(1/1) - 0.76%/0.23%
[02] |   |   terrain_setup(1/1) - 0.50%/0.15%
[03] |   |   |   rebuildNear(1/1) - 68.06%/0.10%
[03] |   |   |   unspecified(1/1) - 14.97%/0.02%
[03] |   |   |   culling(1/1) - 5.94%/0.01%
[03] |   |   |   camera(1/1) - 5.27%/0.01%
[03] |   |   |   update(1/1) - 3.09%/0.00%
[03] |   |   |   cull(1/1) - 2.68%/0.00%
[02] |   |   hand(1/1) - 0.44%/0.14%
[02] |   |   pick(1/1) - 0.22%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.21%/0.06%
[02] |   |   weather(1/1) - 0.15%/0.04%
[02] |   |   particles(1/1) - 0.14%/0.04%
[02] |   |   fog(1/1) - 0.07%/0.02%
[02] |   |   center(1/1) - 0.06%/0.02%
[02] |   |   captureFrustum(1/1) - 0.05%/0.01%
[02] |   |   updatechunks(1/1) - 0.04%/0.01%
[02] |   |   culling(1/1) - 0.02%/0.01%
[01] |   unspecified(1/1) - 0.06%/0.06%
[00] yield(1/1) - 2.86%/2.86%
[00] updateDisplay(1/1) - 2.66%/2.66%
[00] unspecified(1/1) - 2.26%/2.26%
[00] toasts(1/1) - 2.21%/2.21%
[00] blit(1/1) - 0.76%/0.76%
[00] render(1/1) - 0.07%/0.07%
[01] |   unspecified(1/1) - 96.93%/0.07%
[01] |   display(1/1) - 3.07%/0.00%
[00] fpsUpdate(1/1) - 0.06%/0.06%
[00] sound(1/1) - 0.04%/0.04%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

