---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1-rc2
Time span: 66 ms
Tick span: 1 ticks
// This is approximately 15.04 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 88.97%/88.97%
[01] |   gui(1/1) - 59.18%/52.65%
[02] |   |   debug(1/1) - 92.70%/48.81%
[02] |   |   chat(1/1) - 6.00%/3.16%
[02] |   |   unspecified(1/1) - 1.28%/0.67%
[02] |   |   bossHealth(1/1) - 0.02%/0.01%
[01] |   level(1/1) - 40.74%/36.25%
[02] |   |   entities(1/1) - 26.94%/9.76%
[02] |   |   terrain(1/1) - 21.34%/7.73%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3087/0x0000000100835860@6c28970d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.84%/2.15%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3085/0x0000000100835430@1555448f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 27.58%/2.13%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3086/0x0000000100835648@cb3e8c6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.82%/1.92%
[03] |   |   |   filterempty(3/3) - 10.58%/0.82%
[03] |   |   |   unspecified(1/1) - 9.18%/0.71%
[02] |   |   translucent(1/1) - 19.86%/7.20%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3088/0x0000000100835a78@6208dc4c]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.33%/5.28%
[03] |   |   |   filterempty(1/1) - 18.82%/1.36%
[03] |   |   |   unspecified(1/1) - 7.75%/0.56%
[03] |   |   |   translucent_sort(1/1) - 0.10%/0.01%
[02] |   |   string(1/1) - 14.62%/5.30%
[03] |   |   |   unspecified(1/1) - 71.51%/3.79%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3123/0x000000010083bcb8@6130a891]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.80%/1.21%
[03] |   |   |   filterempty(1/1) - 5.69%/0.30%
[02] |   |   sky(1/1) - 5.10%/1.85%
[02] |   |   unspecified(1/1) - 2.86%/1.03%
[02] |   |   clear(1/1) - 2.27%/0.82%
[02] |   |   blockentities(1/1) - 1.99%/0.72%
[02] |   |   clouds(1/1) - 1.97%/0.72%
[02] |   |   destroyProgress(1/1) - 1.34%/0.49%
[02] |   |   terrain_setup(1/1) - 0.42%/0.15%
[03] |   |   |   rebuildNear(1/1) - 70.46%/0.11%
[03] |   |   |   unspecified(1/1) - 16.00%/0.02%
[03] |   |   |   culling(1/1) - 5.69%/0.01%
[03] |   |   |   camera(1/1) - 5.00%/0.01%
[03] |   |   |   cull(1/1) - 1.57%/0.00%
[03] |   |   |   update(1/1) - 1.28%/0.00%
[02] |   |   hand(1/1) - 0.33%/0.12%
[02] |   |   light_updates(1/1) - 0.27%/0.10%
[02] |   |   particles(1/1) - 0.20%/0.07%
[02] |   |   pick(1/1) - 0.14%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   weather(1/1) - 0.13%/0.05%
[02] |   |   camera(1/1) - 0.13%/0.05%
[02] |   |   updatechunks(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.02%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.08%/0.07%
[00] toasts(1/1) - 3.05%/3.05%
[00] updateDisplay(1/1) - 2.53%/2.53%
[00] fpsUpdate(1/1) - 1.90%/1.90%
[00] unspecified(1/1) - 1.18%/1.18%
[00] yield(1/1) - 1.13%/1.13%
[00] blit(1/1) - 1.04%/1.04%
[00] render(1/1) - 0.18%/0.18%
[01] |   unspecified(1/1) - 99.50%/0.18%
[01] |   display(1/1) - 0.50%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

