---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 1.17
Time span: 88 ms
Tick span: 1 ticks
// This is approximately 11.30 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 92.56%/92.56%
[01] |   level(1/1) - 96.55%/89.37%
[02] |   |   sky(1/1) - 87.53%/78.22%
[02] |   |   terrain(1/1) - 9.85%/8.80%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3118/0x0000000100864c30@4a192ed4]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.79%/2.97%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3119/0x0000000100864400@4db154fb]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.70%/2.79%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3120/0x0000000100868000@cd0d593]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.43%/2.68%
[03] |   |   |   filterempty(3/3) - 2.59%/0.23%
[03] |   |   |   unspecified(1/1) - 1.49%/0.13%
[02] |   |   translucent(1/1) - 1.09%/0.97%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3121/0x0000000100868218@60499b27]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 90.88%/0.88%
[03] |   |   |   filterempty(1/1) - 6.16%/0.06%
[03] |   |   |   unspecified(1/1) - 2.87%/0.03%
[03] |   |   |   translucent_sort(1/1) - 0.09%/0.00%
[02] |   |   entities(1/1) - 0.38%/0.34%
[02] |   |   blockentities(1/1) - 0.28%/0.25%
[02] |   |   hand(1/1) - 0.20%/0.18%
[02] |   |   string(1/1) - 0.18%/0.16%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3156/0x000000010086cb60@d160c44]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 74.66%/0.12%
[03] |   |   |   filterempty(1/1) - 14.40%/0.02%
[03] |   |   |   unspecified(1/1) - 10.94%/0.02%
[02] |   |   terrain_setup(1/1) - 0.12%/0.10%
[03] |   |   |   rebuildNear(1/1) - 88.71%/0.09%
[03] |   |   |   unspecified(1/1) - 5.97%/0.01%
[03] |   |   |   camera(1/1) - 1.95%/0.00%
[03] |   |   |   culling(1/1) - 1.85%/0.00%
[03] |   |   |   cull(1/1) - 0.87%/0.00%
[03] |   |   |   update(1/1) - 0.65%/0.00%
[02] |   |   unspecified(1/1) - 0.10%/0.09%
[02] |   |   clouds(1/1) - 0.08%/0.07%
[02] |   |   pick(1/1) - 0.05%/0.05%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.05%/0.04%
[02] |   |   light_updates(1/1) - 0.05%/0.04%
[02] |   |   clear(1/1) - 0.04%/0.03%
[02] |   |   weather(1/1) - 0.01%/0.01%
[02] |   |   updatechunks(1/1) - 0.01%/0.01%
[02] |   |   destroyProgress(1/1) - 0.01%/0.01%
[02] |   |   particles(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 3.44%/3.19%
[02] |   |   debug(1/1) - 87.47%/2.79%
[02] |   |   chat(1/1) - 6.69%/0.21%
[02] |   |   unspecified(1/1) - 5.77%/0.18%
[02] |   |   bossHealth(1/1) - 0.06%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] unspecified(1/1) - 7.21%/7.21%
[00] updateDisplay(1/1) - 0.12%/0.12%
[00] blit(1/1) - 0.07%/0.07%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 79.25%/0.00%
[01] |   display(1/1) - 20.75%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

