---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1-pre1
Time span: 7 ms
Tick span: 1 ticks
// This is approximately 133.89 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 65.46%/65.46%
[00] gameRenderer(1/1) - 16.96%/16.96%
[01] |   level(1/1) - 87.95%/14.92%
[02] |   |   terrain(1/1) - 47.75%/7.12%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3170/0x000000010086ca78@2ab34b94]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 39.72%/2.83%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3171/0x000000010086cc90@56c2813e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.92%/1.78%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3172/0x000000010086cea8@59e4e3a6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.48%/1.74%
[03] |   |   |   unspecified(1/1) - 6.03%/0.43%
[03] |   |   |   filterempty(3/3) - 4.85%/0.35%
[02] |   |   sky(1/1) - 14.52%/2.17%
[02] |   |   entities(1/1) - 12.30%/1.84%
[02] |   |   translucent(1/1) - 6.96%/1.04%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3173/0x000000010086d0c0@5e6c3555]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 76.74%/0.80%
[03] |   |   |   unspecified(1/1) - 15.30%/0.16%
[03] |   |   |   filterempty(1/1) - 6.68%/0.07%
[03] |   |   |   translucent_sort(1/1) - 1.29%/0.01%
[02] |   |   unspecified(1/1) - 2.92%/0.44%
[02] |   |   clear(1/1) - 2.67%/0.40%
[02] |   |   clouds(1/1) - 2.64%/0.39%
[02] |   |   string(1/1) - 2.03%/0.30%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3208/0x000000010086bb38@6d41d760]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 55.51%/0.17%
[03] |   |   |   unspecified(1/1) - 27.31%/0.08%
[03] |   |   |   filterempty(1/1) - 17.18%/0.05%
[02] |   |   pick(1/1) - 1.40%/0.21%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 1.21%/0.18%
[02] |   |   light_updates(1/1) - 1.20%/0.18%
[02] |   |   hand(1/1) - 0.99%/0.15%
[02] |   |   blockentities(1/1) - 0.96%/0.14%
[02] |   |   terrain_setup(1/1) - 0.90%/0.13%
[03] |   |   |   rebuildNear(1/1) - 61.39%/0.08%
[03] |   |   |   unspecified(1/1) - 21.78%/0.03%
[03] |   |   |   camera(1/1) - 6.93%/0.01%
[03] |   |   |   culling(1/1) - 4.95%/0.01%
[03] |   |   |   cull(1/1) - 2.97%/0.00%
[03] |   |   |   update(1/1) - 1.98%/0.00%
[02] |   |   destroyProgress(1/1) - 0.77%/0.11%
[02] |   |   weather(1/1) - 0.24%/0.04%
[02] |   |   particles(1/1) - 0.21%/0.03%
[02] |   |   updatechunks(1/1) - 0.11%/0.02%
[02] |   |   center(1/1) - 0.09%/0.01%
[02] |   |   fog(1/1) - 0.05%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.00%
[01] |   gui(1/1) - 11.85%/2.01%
[02] |   |   chat(1/1) - 76.69%/1.54%
[02] |   |   unspecified(1/1) - 22.71%/0.46%
[02] |   |   bossHealth(1/1) - 0.60%/0.01%
[01] |   unspecified(1/1) - 0.20%/0.03%
[00] updateDisplay(1/1) - 14.96%/14.96%
[00] render(1/1) - 2.15%/2.15%
[01] |   unspecified(1/1) - 99.56%/2.14%
[01] |   display(1/1) - 0.44%/0.01%
[00] blit(1/1) - 0.31%/0.31%
[00] sound(1/1) - 0.10%/0.10%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

