---- Minecraft Profiler Results ----
// Now with less numbers

Version: 1.17.1-pre1
Time span: 9 ms
Tick span: 1 ticks
// This is approximately 105.91 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 80.69%/80.69%
[00] gameRenderer(1/1) - 15.38%/15.38%
[01] |   level(1/1) - 88.32%/13.59%
[02] |   |   terrain(1/1) - 46.33%/6.30%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3170/0x000000010086ca78@2ab34b94]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.41%/2.54%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3171/0x000000010086cc90@56c2813e]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 24.00%/1.51%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3172/0x000000010086cea8@59e4e3a6]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 23.01%/1.45%
[03] |   |   |   unspecified(1/1) - 6.31%/0.40%
[03] |   |   |   filterempty(3/3) - 6.26%/0.39%
[02] |   |   entities(1/1) - 16.89%/2.29%
[02] |   |   sky(1/1) - 9.02%/1.23%
[02] |   |   translucent(1/1) - 8.21%/1.12%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3173/0x000000010086d0c0@5e6c3555]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 76.28%/0.85%
[03] |   |   |   unspecified(1/1) - 13.52%/0.15%
[03] |   |   |   filterempty(1/1) - 9.74%/0.11%
[03] |   |   |   translucent_sort(1/1) - 0.47%/0.01%
[02] |   |   unspecified(1/1) - 3.29%/0.45%
[02] |   |   clouds(1/1) - 2.86%/0.39%
[02] |   |   string(1/1) - 2.16%/0.29%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3208/0x000000010086bb38@6d41d760]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 50.54%/0.15%
[03] |   |   |   unspecified(1/1) - 28.67%/0.08%
[03] |   |   |   filterempty(1/1) - 20.79%/0.06%
[02] |   |   clear(1/1) - 1.99%/0.27%
[02] |   |   hand(1/1) - 1.67%/0.23%
[02] |   |   pick(1/1) - 1.61%/0.22%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 1.17%/0.16%
[02] |   |   blockentities(1/1) - 1.10%/0.15%
[02] |   |   light_updates(1/1) - 0.99%/0.13%
[02] |   |   destroyProgress(1/1) - 0.81%/0.11%
[02] |   |   terrain_setup(1/1) - 0.76%/0.10%
[03] |   |   |   rebuildNear(1/1) - 56.12%/0.06%
[03] |   |   |   unspecified(1/1) - 18.37%/0.02%
[03] |   |   |   culling(1/1) - 10.20%/0.01%
[03] |   |   |   camera(1/1) - 7.14%/0.01%
[03] |   |   |   update(1/1) - 4.08%/0.00%
[03] |   |   |   cull(1/1) - 4.08%/0.00%
[02] |   |   weather(1/1) - 0.57%/0.08%
[02] |   |   particles(1/1) - 0.21%/0.03%
[02] |   |   updatechunks(1/1) - 0.17%/0.02%
[02] |   |   center(1/1) - 0.08%/0.01%
[02] |   |   fog(1/1) - 0.05%/0.01%
[02] |   |   captureFrustum(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 11.47%/1.76%
[02] |   |   chat(1/1) - 76.75%/1.35%
[02] |   |   unspecified(1/1) - 22.83%/0.40%
[02] |   |   bossHealth(1/1) - 0.42%/0.01%
[01] |   unspecified(1/1) - 0.21%/0.03%
[00] unspecified(1/1) - 2.96%/2.96%
[00] render(1/1) - 0.46%/0.46%
[01] |   unspecified(1/1) - 97.72%/0.45%
[01] |   display(1/1) - 2.28%/0.01%
[00] blit(1/1) - 0.37%/0.37%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

