---- Minecraft Profiler Results ----
// Now with less numbers

Version: 1.17
Time span: 6 ms
Tick span: 1 ticks
// This is approximately 161.91 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 69.40%/69.40%
[00] gameRenderer(1/1) - 26.85%/26.85%
[01] |   level(1/1) - 88.38%/23.73%
[02] |   |   terrain(1/1) - 58.20%/13.81%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3144/0x0000000100868218@475d1ad7]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 38.47%/5.31%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3145/0x0000000100868430@1ac18275]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.40%/4.06%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3146/0x0000000100868648@2ca1c0c9]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.80%/3.56%
[03] |   |   |   filterempty(3/3) - 3.21%/0.44%
[03] |   |   |   unspecified(1/1) - 3.12%/0.43%
[02] |   |   entities(1/1) - 9.13%/2.17%
[02] |   |   translucent(1/1) - 9.04%/2.14%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3147/0x0000000100868860@5a72b45d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 82.06%/1.76%
[03] |   |   |   unspecified(1/1) - 10.17%/0.22%
[03] |   |   |   filterempty(1/1) - 7.46%/0.16%
[03] |   |   |   translucent_sort(1/1) - 0.30%/0.01%
[02] |   |   sky(1/1) - 6.26%/1.49%
[02] |   |   unspecified(1/1) - 4.58%/1.09%
[02] |   |   clear(1/1) - 3.19%/0.76%
[02] |   |   hand(1/1) - 2.47%/0.59%
[02] |   |   clouds(1/1) - 2.12%/0.50%
[02] |   |   string(1/1) - 1.96%/0.47%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3182/0x000000010086d1a8@7db4dd3f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 44.79%/0.21%
[03] |   |   |   unspecified(1/1) - 28.47%/0.13%
[03] |   |   |   filterempty(1/1) - 26.74%/0.12%
[02] |   |   light_updates(1/1) - 0.76%/0.18%
[02] |   |   pick(1/1) - 0.47%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.45%/0.11%
[02] |   |   terrain_setup(1/1) - 0.44%/0.10%
[03] |   |   |   rebuildNear(1/1) - 35.94%/0.04%
[03] |   |   |   unspecified(1/1) - 28.13%/0.03%
[03] |   |   |   camera(1/1) - 10.94%/0.01%
[03] |   |   |   update(1/1) - 9.38%/0.01%
[03] |   |   |   culling(1/1) - 9.38%/0.01%
[03] |   |   |   cull(1/1) - 6.25%/0.01%
[02] |   |   camera(1/1) - 0.30%/0.07%
[02] |   |   destroyProgress(1/1) - 0.17%/0.04%
[02] |   |   particles(1/1) - 0.15%/0.04%
[02] |   |   weather(1/1) - 0.09%/0.02%
[02] |   |   updatechunks(1/1) - 0.05%/0.01%
[02] |   |   fog(1/1) - 0.05%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[02] |   |   culling(1/1) - 0.03%/0.01%
[02] |   |   center(1/1) - 0.03%/0.01%
[01] |   gui(1/1) - 11.48%/3.08%
[02] |   |   chat(1/1) - 68.24%/2.10%
[02] |   |   unspecified(1/1) - 31.55%/0.97%
[02] |   |   bossHealth(1/1) - 0.21%/0.01%
[01] |   unspecified(1/1) - 0.14%/0.04%
[00] updateDisplay(1/1) - 2.34%/2.34%
[00] render(1/1) - 0.65%/0.65%
[01] |   unspecified(1/1) - 98.25%/0.64%
[01] |   display(1/1) - 1.75%/0.01%
[00] blit(1/1) - 0.65%/0.65%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.03%/0.03%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

