---- Minecraft Crash Report ---- // My bad. Time: 3/17/14 5:48 PM Description: Manually triggered debug crash java.lang.Throwable at bfr.p(SourceFile:1467) at bfr.ai(SourceFile:801) at bfr.f(SourceFile:755) at net.minecraft.client.main.Main.main(SourceFile:121) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at bqr.a(SourceFile:308) -- Affected level -- Details: Level name: MpServer All players: 1 total; [bsv['nc99'/0, l='MpServer', x=-641.39, y=56.00, z=-835.74]] Chunk stats: MultiplayerChunkCache: 625, 625 Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: Level spawn location: -645.00,4.00,-828.00 - World: (-645,4,-828), Chunk: (at 11,0,4 in -41,-52; contains blocks -656,0,-832 to -641,255,-817), Region: (-2,-2; contains chunks -64,-64 to -33,-33, blocks -1024,0,-1024 to -513,255,-513) Level time: 5988 game time, 5988 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Forced entities: 1 total; [bsv['nc99'/0, l='MpServer', x=-641.39, y=56.00, z=-835.74]] Retry entities: 0 total; [] Server brand: vanilla Server type: Integrated singleplayer server Stacktrace: at bqr.a(SourceFile:308) at bfr.b(SourceFile:2069) at bfr.f(SourceFile:764) at net.minecraft.client.main.Main.main(SourceFile:121) -- System Details -- Details: Minecraft Version: 14w11b Operating System: Mac OS X (x86_64) version 10.9.2 Java Version: 1.6.0_65, Apple Inc. Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc. Memory: 88459784 bytes (84 MB) / 209244160 bytes (199 MB) up to 1065025536 bytes (1015 MB) JVM Flags: 1 total; -Xmx1G IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 Launched Version: 14w11b LWJGL: 2.9.1 OpenGL: NVIDIA GeForce GT 650M OpenGL Engine GL version 2.1 NVIDIA-8.24.9 310.40.25f01, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Probably not. Jar signature remains and client brand is untouched. Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Anisotropic Filtering: Off (1)