---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1-pre1
Time span: 49 ms
Tick span: 1 ticks
// This is approximately 20.21 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 77.52%/77.52%
[00] gameRenderer(1/1) - 19.89%/19.89%
[01] |   level(1/1) - 64.72%/12.87%
[02] |   |   terrain(1/1) - 75.87%/9.77%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3152/0x0000000800868000@5e4c5a4b]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 34.23%/3.34%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3153/0x0000000800868218@7f90e015]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 33.92%/3.31%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3154/0x0000000800868430@124a8d9d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.24%/2.76%
[03] |   |   |   filterempty(3/3) - 1.82%/0.18%
[03] |   |   |   unspecified(1/1) - 1.79%/0.17%
[02] |   |   translucent(1/1) - 8.66%/1.11%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3155/0x0000000800868648@288a4977]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 88.31%/0.98%
[03] |   |   |   unspecified(1/1) - 6.25%/0.07%
[03] |   |   |   filterempty(1/1) - 5.26%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.18%/0.00%
[02] |   |   entities(1/1) - 4.11%/0.53%
[02] |   |   sky(1/1) - 2.98%/0.38%
[02] |   |   string(1/1) - 2.10%/0.27%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3190/0x000000080086cf90@7a8ba8fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 65.04%/0.18%
[03] |   |   |   unspecified(1/1) - 18.79%/0.05%
[03] |   |   |   filterempty(1/1) - 16.17%/0.04%
[02] |   |   clouds(1/1) - 1.18%/0.15%
[02] |   |   unspecified(1/1) - 1.06%/0.14%
[02] |   |   blockentities(1/1) - 1.02%/0.13%
[02] |   |   clear(1/1) - 0.93%/0.12%
[02] |   |   terrain_setup(1/1) - 0.60%/0.08%
[03] |   |   |   rebuildNear(1/1) - 75.06%/0.06%
[03] |   |   |   unspecified(1/1) - 14.55%/0.01%
[03] |   |   |   camera(1/1) - 3.64%/0.00%
[03] |   |   |   culling(1/1) - 2.60%/0.00%
[03] |   |   |   update(1/1) - 2.08%/0.00%
[03] |   |   |   cull(1/1) - 2.08%/0.00%
[02] |   |   light_updates(1/1) - 0.42%/0.05%
[02] |   |   hand(1/1) - 0.36%/0.05%
[02] |   |   pick(1/1) - 0.21%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.18%/0.02%
[02] |   |   destroyProgress(1/1) - 0.10%/0.01%
[02] |   |   particles(1/1) - 0.08%/0.01%
[02] |   |   updatechunks(1/1) - 0.04%/0.01%
[02] |   |   weather(1/1) - 0.04%/0.00%
[02] |   |   fog(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 35.24%/7.01%
[02] |   |   debug(1/1) - 91.40%/6.41%
[02] |   |   chat(1/1) - 6.71%/0.47%
[02] |   |   unspecified(1/1) - 1.86%/0.13%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.05%/0.01%
[00] updateDisplay(1/1) - 2.31%/2.31%
[00] blit(1/1) - 0.12%/0.12%
[00] render(1/1) - 0.12%/0.12%
[01] |   unspecified(1/1) - 98.09%/0.11%
[01] |   display(1/1) - 1.91%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

