---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1-pre1
Time span: 72 ms
Tick span: 1 ticks
// This is approximately 13.71 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] updateDisplay(1/1) - 87.71%/87.71%
[00] gameRenderer(1/1) - 11.77%/11.77%
[01] |   level(1/1) - 66.59%/7.84%
[02] |   |   terrain(1/1) - 73.76%/5.78%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3152/0x0000000800868000@5e4c5a4b]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.45%/2.11%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3153/0x0000000800868218@7f90e015]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.30%/1.75%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3154/0x0000000800868430@124a8d9d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.68%/1.54%
[03] |   |   |   filterempty(3/3) - 3.79%/0.22%
[03] |   |   |   unspecified(1/1) - 2.78%/0.16%
[02] |   |   translucent(1/1) - 9.48%/0.74%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3155/0x0000000800868648@288a4977]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.06%/0.62%
[03] |   |   |   filterempty(1/1) - 8.79%/0.07%
[03] |   |   |   unspecified(1/1) - 7.96%/0.06%
[03] |   |   |   translucent_sort(1/1) - 0.18%/0.00%
[02] |   |   entities(1/1) - 3.93%/0.31%
[02] |   |   sky(1/1) - 3.03%/0.24%
[02] |   |   string(1/1) - 2.81%/0.22%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3190/0x000000080086cf90@7a8ba8fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 58.08%/0.13%
[03] |   |   |   filterempty(1/1) - 22.08%/0.05%
[03] |   |   |   unspecified(1/1) - 19.84%/0.04%
[02] |   |   unspecified(1/1) - 1.17%/0.09%
[02] |   |   clear(1/1) - 1.06%/0.08%
[02] |   |   blockentities(1/1) - 1.06%/0.08%
[02] |   |   clouds(1/1) - 0.98%/0.08%
[02] |   |   terrain_setup(1/1) - 0.75%/0.06%
[03] |   |   |   rebuildNear(1/1) - 77.44%/0.05%
[03] |   |   |   unspecified(1/1) - 12.56%/0.01%
[03] |   |   |   culling(1/1) - 3.49%/0.00%
[03] |   |   |   camera(1/1) - 3.02%/0.00%
[03] |   |   |   update(1/1) - 1.86%/0.00%
[03] |   |   |   cull(1/1) - 1.63%/0.00%
[02] |   |   light_updates(1/1) - 0.49%/0.04%
[02] |   |   hand(1/1) - 0.45%/0.04%
[02] |   |   pick(1/1) - 0.36%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.28%/0.02%
[02] |   |   destroyProgress(1/1) - 0.11%/0.01%
[02] |   |   particles(1/1) - 0.10%/0.01%
[02] |   |   weather(1/1) - 0.05%/0.00%
[02] |   |   updatechunks(1/1) - 0.04%/0.00%
[02] |   |   fog(1/1) - 0.03%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[01] |   gui(1/1) - 33.36%/3.93%
[02] |   |   debug(1/1) - 89.67%/3.52%
[02] |   |   chat(1/1) - 8.17%/0.32%
[02] |   |   unspecified(1/1) - 2.13%/0.08%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.05%/0.01%
[00] unspecified(1/1) - 0.31%/0.31%
[00] blit(1/1) - 0.09%/0.09%
[00] render(1/1) - 0.09%/0.09%
[01] |   unspecified(1/1) - 98.32%/0.09%
[01] |   display(1/1) - 1.68%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

