---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17.1-pre1
Time span: 54 ms
Tick span: 1 ticks
// This is approximately 18.40 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 80.05%/80.05%
[00] gameRenderer(1/1) - 17.48%/17.48%
[01] |   level(1/1) - 67.06%/11.72%
[02] |   |   terrain(1/1) - 71.87%/8.43%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3152/0x0000000800868000@5e4c5a4b]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.70%/3.01%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3154/0x0000000800868430@124a8d9d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.53%/2.57%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3153/0x0000000800868218@7f90e015]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.77%/2.42%
[03] |   |   |   filterempty(3/3) - 2.82%/0.24%
[03] |   |   |   unspecified(1/1) - 2.19%/0.18%
[02] |   |   translucent(1/1) - 10.02%/1.17%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3155/0x0000000800868648@288a4977]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 83.56%/0.98%
[03] |   |   |   filterempty(1/1) - 8.79%/0.10%
[03] |   |   |   unspecified(1/1) - 7.50%/0.09%
[03] |   |   |   translucent_sort(1/1) - 0.16%/0.00%
[02] |   |   entities(1/1) - 4.76%/0.56%
[02] |   |   string(1/1) - 3.09%/0.36%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3190/0x000000080086cf90@7a8ba8fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 60.68%/0.22%
[03] |   |   |   unspecified(1/1) - 20.85%/0.08%
[03] |   |   |   filterempty(1/1) - 18.47%/0.07%
[02] |   |   sky(1/1) - 2.86%/0.33%
[02] |   |   blockentities(1/1) - 1.91%/0.22%
[02] |   |   unspecified(1/1) - 1.11%/0.13%
[02] |   |   clouds(1/1) - 1.10%/0.13%
[02] |   |   clear(1/1) - 0.92%/0.11%
[02] |   |   terrain_setup(1/1) - 0.59%/0.07%
[03] |   |   |   rebuildNear(1/1) - 76.27%/0.05%
[03] |   |   |   unspecified(1/1) - 13.07%/0.01%
[03] |   |   |   camera(1/1) - 3.73%/0.00%
[03] |   |   |   culling(1/1) - 2.93%/0.00%
[03] |   |   |   update(1/1) - 2.13%/0.00%
[03] |   |   |   cull(1/1) - 1.87%/0.00%
[02] |   |   hand(1/1) - 0.41%/0.05%
[02] |   |   light_updates(1/1) - 0.41%/0.05%
[02] |   |   particles(1/1) - 0.27%/0.03%
[02] |   |   camera(1/1) - 0.23%/0.03%
[02] |   |   pick(1/1) - 0.18%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.10%/0.01%
[02] |   |   weather(1/1) - 0.05%/0.01%
[02] |   |   updatechunks(1/1) - 0.04%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   fog(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 32.90%/5.75%
[02] |   |   debug(1/1) - 90.12%/5.18%
[02] |   |   chat(1/1) - 7.87%/0.45%
[02] |   |   unspecified(1/1) - 1.98%/0.11%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.01%
[00] updateDisplay(1/1) - 2.20%/2.20%
[00] blit(1/1) - 0.12%/0.12%
[00] render(1/1) - 0.11%/0.11%
[01] |   unspecified(1/1) - 98.25%/0.10%
[01] |   display(1/1) - 1.75%/0.00%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

