---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17.1-pre1
Time span: 48 ms
Tick span: 1 ticks
// This is approximately 20.57 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 79.19%/79.19%
[00] gameRenderer(1/1) - 17.89%/17.89%
[01] |   level(1/1) - 67.50%/12.07%
[02] |   |   terrain(1/1) - 75.52%/9.12%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3152/0x0000000800868000@5e4c5a4b]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 40.30%/3.68%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3153/0x0000000800868218@7f90e015]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.95%/2.64%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[enp$$Lambda$3154/0x0000000800868430@124a8d9d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.27%/2.30%
[03] |   |   |   filterempty(3/3) - 3.27%/0.30%
[03] |   |   |   unspecified(1/1) - 2.21%/0.20%
[02] |   |   translucent(1/1) - 8.61%/1.04%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3155/0x0000000800868648@288a4977]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 85.06%/0.88%
[03] |   |   |   filterempty(1/1) - 7.38%/0.08%
[03] |   |   |   unspecified(1/1) - 7.36%/0.08%
[03] |   |   |   translucent_sort(1/1) - 0.20%/0.00%
[02] |   |   entities(1/1) - 4.01%/0.48%
[02] |   |   sky(1/1) - 2.95%/0.36%
[02] |   |   string(1/1) - 2.54%/0.31%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[enp$$Lambda$3190/0x000000080086cf90@7a8ba8fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 59.80%/0.18%
[03] |   |   |   filterempty(1/1) - 23.22%/0.07%
[03] |   |   |   unspecified(1/1) - 16.98%/0.05%
[02] |   |   clear(1/1) - 1.12%/0.14%
[02] |   |   unspecified(1/1) - 1.12%/0.14%
[02] |   |   clouds(1/1) - 0.95%/0.11%
[02] |   |   blockentities(1/1) - 0.86%/0.10%
[02] |   |   terrain_setup(1/1) - 0.68%/0.08%
[03] |   |   |   rebuildNear(1/1) - 76.31%/0.06%
[03] |   |   |   unspecified(1/1) - 11.72%/0.01%
[03] |   |   |   cull(1/1) - 3.24%/0.00%
[03] |   |   |   camera(1/1) - 3.24%/0.00%
[03] |   |   |   culling(1/1) - 2.99%/0.00%
[03] |   |   |   update(1/1) - 2.49%/0.00%
[02] |   |   light_updates(1/1) - 0.45%/0.05%
[02] |   |   hand(1/1) - 0.39%/0.05%
[02] |   |   camera(1/1) - 0.21%/0.02%
[02] |   |   pick(1/1) - 0.20%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.12%/0.02%
[02] |   |   particles(1/1) - 0.10%/0.01%
[02] |   |   weather(1/1) - 0.04%/0.01%
[02] |   |   updatechunks(1/1) - 0.04%/0.01%
[02] |   |   fog(1/1) - 0.03%/0.00%
[02] |   |   culling(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.02%/0.00%
[02] |   |   center(1/1) - 0.01%/0.00%
[01] |   gui(1/1) - 32.46%/5.81%
[02] |   |   debug(1/1) - 89.91%/5.22%
[02] |   |   chat(1/1) - 7.99%/0.46%
[02] |   |   unspecified(1/1) - 2.07%/0.12%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[01] |   unspecified(1/1) - 0.04%/0.01%
[00] updateDisplay(1/1) - 2.63%/2.63%
[00] render(1/1) - 0.13%/0.13%
[01] |   unspecified(1/1) - 98.21%/0.12%
[01] |   display(1/1) - 1.79%/0.00%
[00] blit(1/1) - 0.13%/0.13%
[00] sound(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

