---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 271.11 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 68.22%/68.22%
[00] gameRenderer(1/1) - 25.59%/25.59%
[01] |   level(1/1) - 85.07%/21.77%
[02] |   |   terrain(1/1) - 53.88%/11.73%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3157/0x000000010086f408@6a96d1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.99%/4.22%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3158/0x000000010086f620@6ee87c28]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.44%/3.34%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3159/0x000000010086f838@54b76e47]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.90%/3.15%
[03] |   |   |   unspecified(1/1) - 4.78%/0.56%
[03] |   |   |   filterempty(3/3) - 3.90%/0.46%
[02] |   |   entities(1/1) - 9.96%/2.17%
[02] |   |   translucent(1/1) - 9.73%/2.12%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3160/0x000000010086fa50@7eaa4f2d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.42%/1.66%
[03] |   |   |   unspecified(1/1) - 12.77%/0.27%
[03] |   |   |   filterempty(1/1) - 8.43%/0.18%
[03] |   |   |   translucent_sort(1/1) - 0.38%/0.01%
[02] |   |   sky(1/1) - 9.05%/1.97%
[02] |   |   unspecified(1/1) - 3.31%/0.72%
[02] |   |   string(1/1) - 2.86%/0.62%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3195/0x0000000100870ea8@3f4b138]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 51.74%/0.32%
[03] |   |   |   unspecified(1/1) - 26.52%/0.17%
[03] |   |   |   filterempty(1/1) - 21.74%/0.14%
[02] |   |   clear(1/1) - 2.64%/0.57%
[02] |   |   clouds(1/1) - 2.59%/0.56%
[02] |   |   hand(1/1) - 1.79%/0.39%
[02] |   |   light_updates(1/1) - 1.17%/0.25%
[02] |   |   terrain_setup(1/1) - 0.68%/0.15%
[03] |   |   |   rebuildNear(1/1) - 40.00%/0.06%
[03] |   |   |   unspecified(1/1) - 30.91%/0.05%
[03] |   |   |   culling(1/1) - 9.09%/0.01%
[03] |   |   |   cull(1/1) - 7.27%/0.01%
[03] |   |   |   camera(1/1) - 7.27%/0.01%
[03] |   |   |   update(1/1) - 5.45%/0.01%
[02] |   |   blockentities(1/1) - 0.68%/0.15%
[02] |   |   camera(1/1) - 0.48%/0.11%
[02] |   |   pick(1/1) - 0.36%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.22%/0.05%
[02] |   |   particles(1/1) - 0.20%/0.04%
[02] |   |   updatechunks(1/1) - 0.11%/0.02%
[02] |   |   weather(1/1) - 0.09%/0.02%
[02] |   |   fog(1/1) - 0.07%/0.02%
[02] |   |   culling(1/1) - 0.05%/0.01%
[02] |   |   center(1/1) - 0.05%/0.01%
[02] |   |   captureFrustum(1/1) - 0.02%/0.01%
[01] |   gui(1/1) - 14.77%/3.78%
[02] |   |   chat(1/1) - 84.90%/3.21%
[02] |   |   unspecified(1/1) - 14.89%/0.56%
[02] |   |   bossHealth(1/1) - 0.21%/0.01%
[01] |   unspecified(1/1) - 0.16%/0.04%
[00] updateDisplay(1/1) - 4.58%/4.58%
[00] blit(1/1) - 0.81%/0.81%
[00] render(1/1) - 0.67%/0.67%
[01] |   unspecified(1/1) - 98.37%/0.65%
[01] |   display(1/1) - 1.63%/0.01%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

