---- Minecraft Profiler Results ----
// 40% better than a crash report.

Version: 1.17
Time span: 3 ms
Tick span: 1 ticks
// This is approximately 253.43 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 70.25%/70.25%
[00] gameRenderer(1/1) - 23.75%/23.75%
[01] |   level(1/1) - 85.11%/20.21%
[02] |   |   terrain(1/1) - 54.45%/11.01%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3157/0x000000010086f408@6a96d1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.28%/3.88%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3158/0x000000010086f620@6ee87c28]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.03%/3.20%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3159/0x000000010086f838@54b76e47]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.99%/2.97%
[03] |   |   |   unspecified(1/1) - 4.80%/0.53%
[03] |   |   |   filterempty(3/3) - 3.90%/0.43%
[02] |   |   entities(1/1) - 10.09%/2.04%
[02] |   |   translucent(1/1) - 10.06%/2.03%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3160/0x000000010086fa50@7eaa4f2d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.86%/1.60%
[03] |   |   |   unspecified(1/1) - 12.44%/0.25%
[03] |   |   |   filterempty(1/1) - 8.33%/0.17%
[03] |   |   |   translucent_sort(1/1) - 0.37%/0.01%
[02] |   |   sky(1/1) - 8.80%/1.78%
[02] |   |   unspecified(1/1) - 3.16%/0.64%
[02] |   |   string(1/1) - 2.84%/0.57%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3195/0x0000000100870ea8@3f4b138]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 51.10%/0.29%
[03] |   |   |   unspecified(1/1) - 26.43%/0.15%
[03] |   |   |   filterempty(1/1) - 22.47%/0.13%
[02] |   |   clear(1/1) - 2.75%/0.56%
[02] |   |   clouds(1/1) - 2.60%/0.53%
[02] |   |   light_updates(1/1) - 1.11%/0.22%
[02] |   |   hand(1/1) - 1.04%/0.21%
[02] |   |   blockentities(1/1) - 0.70%/0.14%
[02] |   |   terrain_setup(1/1) - 0.68%/0.14%
[03] |   |   |   rebuildNear(1/1) - 38.89%/0.05%
[03] |   |   |   unspecified(1/1) - 33.33%/0.05%
[03] |   |   |   culling(1/1) - 9.26%/0.01%
[03] |   |   |   camera(1/1) - 7.41%/0.01%
[03] |   |   |   update(1/1) - 5.56%/0.01%
[03] |   |   |   cull(1/1) - 5.56%/0.01%
[02] |   |   camera(1/1) - 0.46%/0.09%
[02] |   |   pick(1/1) - 0.34%/0.07%
[03] |   |   |   #getEntities 1/1
[02] |   |   particles(1/1) - 0.25%/0.05%
[02] |   |   destroyProgress(1/1) - 0.24%/0.05%
[02] |   |   updatechunks(1/1) - 0.11%/0.02%
[02] |   |   weather(1/1) - 0.09%/0.02%
[02] |   |   fog(1/1) - 0.09%/0.02%
[02] |   |   center(1/1) - 0.06%/0.01%
[02] |   |   culling(1/1) - 0.04%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[01] |   gui(1/1) - 14.75%/3.50%
[02] |   |   chat(1/1) - 85.14%/2.98%
[02] |   |   unspecified(1/1) - 14.72%/0.52%
[02] |   |   bossHealth(1/1) - 0.14%/0.01%
[01] |   unspecified(1/1) - 0.14%/0.03%
[00] updateDisplay(1/1) - 4.42%/4.42%
[00] blit(1/1) - 0.84%/0.84%
[00] render(1/1) - 0.62%/0.62%
[01] |   unspecified(1/1) - 98.77%/0.61%
[01] |   display(1/1) - 1.23%/0.01%
[00] sound(1/1) - 0.07%/0.07%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

