---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 1.17
Time span: 4 ms
Tick span: 1 ticks
// This is approximately 212.32 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] unspecified(1/1) - 74.19%/74.19%
[00] gameRenderer(1/1) - 20.80%/20.80%
[01] |   level(1/1) - 85.11%/17.70%
[02] |   |   terrain(1/1) - 53.85%/9.53%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3157/0x000000010086f408@6a96d1]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 36.01%/3.43%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3158/0x000000010086f620@6ee87c28]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.39%/2.71%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3159/0x000000010086f838@54b76e47]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 26.88%/2.56%
[03] |   |   |   unspecified(1/1) - 4.87%/0.46%
[03] |   |   |   filterempty(3/3) - 3.84%/0.37%
[02] |   |   entities(1/1) - 10.24%/1.81%
[02] |   |   translucent(1/1) - 10.11%/1.79%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3160/0x000000010086fa50@7eaa4f2d]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 78.82%/1.41%
[03] |   |   |   unspecified(1/1) - 12.78%/0.23%
[03] |   |   |   filterempty(1/1) - 8.05%/0.14%
[03] |   |   |   translucent_sort(1/1) - 0.36%/0.01%
[02] |   |   sky(1/1) - 8.53%/1.51%
[02] |   |   unspecified(1/1) - 3.34%/0.59%
[02] |   |   string(1/1) - 2.84%/0.50%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3195/0x0000000100870ea8@3f4b138]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 52.32%/0.26%
[03] |   |   |   unspecified(1/1) - 26.16%/0.13%
[03] |   |   |   filterempty(1/1) - 21.52%/0.11%
[02] |   |   clear(1/1) - 2.69%/0.48%
[02] |   |   clouds(1/1) - 2.60%/0.46%
[02] |   |   light_updates(1/1) - 1.14%/0.20%
[02] |   |   hand(1/1) - 1.11%/0.20%
[02] |   |   blockentities(1/1) - 0.78%/0.14%
[02] |   |   terrain_setup(1/1) - 0.67%/0.12%
[03] |   |   |   rebuildNear(1/1) - 37.50%/0.04%
[03] |   |   |   unspecified(1/1) - 35.71%/0.04%
[03] |   |   |   culling(1/1) - 10.71%/0.01%
[03] |   |   |   camera(1/1) - 7.14%/0.01%
[03] |   |   |   cull(1/1) - 5.36%/0.01%
[03] |   |   |   update(1/1) - 3.57%/0.00%
[02] |   |   pick(1/1) - 0.67%/0.12%
[03] |   |   |   #getEntities 1/1
[02] |   |   camera(1/1) - 0.50%/0.09%
[02] |   |   destroyProgress(1/1) - 0.26%/0.05%
[02] |   |   particles(1/1) - 0.23%/0.04%
[02] |   |   updatechunks(1/1) - 0.12%/0.02%
[02] |   |   weather(1/1) - 0.11%/0.02%
[02] |   |   fog(1/1) - 0.07%/0.01%
[02] |   |   center(1/1) - 0.06%/0.01%
[02] |   |   culling(1/1) - 0.05%/0.01%
[02] |   |   captureFrustum(1/1) - 0.04%/0.01%
[01] |   gui(1/1) - 14.74%/3.06%
[02] |   |   chat(1/1) - 84.45%/2.59%
[02] |   |   unspecified(1/1) - 15.27%/0.47%
[02] |   |   bossHealth(1/1) - 0.28%/0.01%
[01] |   unspecified(1/1) - 0.15%/0.03%
[00] updateDisplay(1/1) - 3.74%/3.74%
[00] blit(1/1) - 0.64%/0.64%
[00] render(1/1) - 0.52%/0.52%
[01] |   unspecified(1/1) - 98.78%/0.51%
[01] |   display(1/1) - 1.22%/0.01%
[00] sound(1/1) - 0.06%/0.06%
[00] yield(1/1) - 0.03%/0.03%
[00] toasts(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

