---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 1.17
Time span: 70 ms
Tick span: 1 ticks
// This is approximately 14.17 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 89.73%/89.73%
[01] |   gui(1/1) - 86.29%/77.43%
[02] |   |   chat(1/1) - 99.67%/77.17%
[02] |   |   unspecified(1/1) - 0.33%/0.25%
[02] |   |   bossHealth(1/1) - 0.00%/0.00%
[01] |   level(1/1) - 13.70%/12.30%
[02] |   |   terrain(1/1) - 62.07%/7.63%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3162/0x000000010086edc0@3ddfe20d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.83%/2.89%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3161/0x000000010086eba8@21814915]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 29.27%/2.23%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3160/0x000000010086e990@387901cf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 28.11%/2.15%
[03] |   |   |   filterempty(3/3) - 3.20%/0.24%
[03] |   |   |   unspecified(1/1) - 1.59%/0.12%
[02] |   |   translucent(1/1) - 13.14%/1.62%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3163/0x000000010086efd8@10af5c2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 92.97%/1.50%
[03] |   |   |   filterempty(1/1) - 4.30%/0.07%
[03] |   |   |   unspecified(1/1) - 2.67%/0.04%
[03] |   |   |   translucent_sort(1/1) - 0.05%/0.00%
[02] |   |   entities(1/1) - 10.58%/1.30%
[02] |   |   sky(1/1) - 4.31%/0.53%
[02] |   |   unspecified(1/1) - 2.08%/0.26%
[02] |   |   string(1/1) - 1.87%/0.23%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3198/0x0000000100870430@731167fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 64.90%/0.15%
[03] |   |   |   filterempty(1/1) - 22.80%/0.05%
[03] |   |   |   unspecified(1/1) - 12.29%/0.03%
[02] |   |   clouds(1/1) - 1.76%/0.22%
[02] |   |   clear(1/1) - 0.91%/0.11%
[02] |   |   pick(1/1) - 0.88%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   blockentities(1/1) - 0.65%/0.08%
[02] |   |   light_updates(1/1) - 0.61%/0.08%
[02] |   |   terrain_setup(1/1) - 0.32%/0.04%
[03] |   |   |   rebuildNear(1/1) - 54.96%/0.02%
[03] |   |   |   unspecified(1/1) - 29.43%/0.01%
[03] |   |   |   culling(1/1) - 4.96%/0.00%
[03] |   |   |   camera(1/1) - 4.61%/0.00%
[03] |   |   |   cull(1/1) - 3.19%/0.00%
[03] |   |   |   update(1/1) - 2.84%/0.00%
[02] |   |   camera(1/1) - 0.24%/0.03%
[02] |   |   hand(1/1) - 0.19%/0.02%
[02] |   |   destroyProgress(1/1) - 0.12%/0.01%
[02] |   |   particles(1/1) - 0.10%/0.01%
[02] |   |   weather(1/1) - 0.06%/0.01%
[02] |   |   center(1/1) - 0.03%/0.00%
[02] |   |   updatechunks(1/1) - 0.03%/0.00%
[02] |   |   fog(1/1) - 0.02%/0.00%
[02] |   |   captureFrustum(1/1) - 0.01%/0.00%
[02] |   |   culling(1/1) - 0.01%/0.00%
[01] |   unspecified(1/1) - 0.01%/0.01%
[00] unspecified(1/1) - 8.46%/8.46%
[00] updateDisplay(1/1) - 1.43%/1.43%
[00] blit(1/1) - 0.25%/0.25%
[00] scheduledExecutables(1/1) - 0.05%/0.05%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 81.72%/0.01%
[01] |   display(1/1) - 18.28%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

