---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 1.17
Time span: 115 ms
Tick span: 1 ticks
// This is approximately 8.66 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.16%/99.16%
[01] |   level(1/1) - 99.58%/98.75%
[02] |   |   sky(1/1) - 95.39%/94.19%
[02] |   |   terrain(1/1) - 3.18%/3.14%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3160/0x000000010086e990@387901cf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 48.41%/1.52%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3161/0x000000010086eba8@21814915]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 32.15%/1.01%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3162/0x000000010086edc0@3ddfe20d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 15.16%/0.48%
[03] |   |   |   filterempty(3/3) - 2.59%/0.08%
[03] |   |   |   unspecified(1/1) - 1.70%/0.05%
[02] |   |   translucent(1/1) - 0.49%/0.48%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3163/0x000000010086efd8@10af5c2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 90.39%/0.43%
[03] |   |   |   filterempty(1/1) - 5.52%/0.03%
[03] |   |   |   unspecified(1/1) - 3.98%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.11%/0.00%
[02] |   |   entities(1/1) - 0.37%/0.36%
[02] |   |   unspecified(1/1) - 0.29%/0.28%
[02] |   |   clouds(1/1) - 0.07%/0.07%
[02] |   |   string(1/1) - 0.07%/0.07%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3198/0x0000000100870430@731167fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 56.63%/0.04%
[03] |   |   |   filterempty(1/1) - 22.39%/0.02%
[03] |   |   |   unspecified(1/1) - 20.98%/0.01%
[02] |   |   light_updates(1/1) - 0.03%/0.03%
[02] |   |   clear(1/1) - 0.03%/0.03%
[02] |   |   blockentities(1/1) - 0.02%/0.02%
[02] |   |   terrain_setup(1/1) - 0.02%/0.02%
[03] |   |   |   rebuildNear(1/1) - 63.10%/0.01%
[03] |   |   |   unspecified(1/1) - 18.72%/0.00%
[03] |   |   |   camera(1/1) - 6.42%/0.00%
[03] |   |   |   culling(1/1) - 5.35%/0.00%
[03] |   |   |   update(1/1) - 3.21%/0.00%
[03] |   |   |   cull(1/1) - 3.21%/0.00%
[02] |   |   camera(1/1) - 0.01%/0.01%
[02] |   |   pick(1/1) - 0.01%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 0.01%/0.01%
[02] |   |   destroyProgress(1/1) - 0.01%/0.01%
[02] |   |   particles(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   updatechunks(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.29%/0.29%
[02] |   |   chat(1/1) - 72.33%/0.21%
[02] |   |   unspecified(1/1) - 27.35%/0.08%
[02] |   |   bossHealth(1/1) - 0.33%/0.00%
[01] |   unspecified(1/1) - 0.12%/0.12%
[00] updateDisplay(1/1) - 0.52%/0.52%
[00] unspecified(1/1) - 0.24%/0.24%
[00] blit(1/1) - 0.05%/0.05%
[00] scheduledExecutables(1/1) - 0.02%/0.02%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 72.22%/0.00%
[01] |   display(1/1) - 27.78%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

