---- Minecraft Profiler Results ----
// You should add flames to things, it makes them go faster!

Version: 1.17
Time span: 125 ms
Tick span: 1 ticks
// This is approximately 7.99 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.04%/99.04%
[01] |   level(1/1) - 99.43%/98.48%
[02] |   |   sky(1/1) - 93.11%/91.70%
[02] |   |   terrain(1/1) - 5.10%/5.02%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3160/0x000000010086e990@387901cf]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 35.87%/1.80%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3161/0x000000010086eba8@21814915]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 31.00%/1.56%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3162/0x000000010086edc0@3ddfe20d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.38%/1.27%
[03] |   |   |   filterempty(3/3) - 5.18%/0.26%
[03] |   |   |   unspecified(1/1) - 2.57%/0.13%
[02] |   |   translucent(1/1) - 0.54%/0.54%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3163/0x000000010086efd8@10af5c2]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 89.16%/0.48%
[03] |   |   |   filterempty(1/1) - 6.21%/0.03%
[03] |   |   |   unspecified(1/1) - 4.53%/0.02%
[03] |   |   |   translucent_sort(1/1) - 0.09%/0.00%
[02] |   |   entities(1/1) - 0.42%/0.41%
[02] |   |   unspecified(1/1) - 0.37%/0.37%
[02] |   |   string(1/1) - 0.13%/0.13%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3198/0x0000000100870430@731167fc]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 56.42%/0.07%
[03] |   |   |   filterempty(1/1) - 22.35%/0.03%
[03] |   |   |   unspecified(1/1) - 21.23%/0.03%
[02] |   |   clouds(1/1) - 0.10%/0.10%
[02] |   |   clear(1/1) - 0.04%/0.04%
[02] |   |   terrain_setup(1/1) - 0.03%/0.03%
[03] |   |   |   rebuildNear(1/1) - 60.05%/0.02%
[03] |   |   |   unspecified(1/1) - 27.70%/0.01%
[03] |   |   |   camera(1/1) - 4.41%/0.00%
[03] |   |   |   culling(1/1) - 3.19%/0.00%
[03] |   |   |   cull(1/1) - 2.70%/0.00%
[03] |   |   |   update(1/1) - 1.96%/0.00%
[02] |   |   blockentities(1/1) - 0.03%/0.03%
[02] |   |   camera(1/1) - 0.03%/0.03%
[02] |   |   pick(1/1) - 0.03%/0.03%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.02%/0.02%
[02] |   |   destroyProgress(1/1) - 0.01%/0.01%
[02] |   |   hand(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   particles(1/1) - 0.01%/0.01%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   updatechunks(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.37%/0.37%
[02] |   |   chat(1/1) - 65.27%/0.24%
[02] |   |   unspecified(1/1) - 34.18%/0.13%
[02] |   |   bossHealth(1/1) - 0.54%/0.00%
[01] |   unspecified(1/1) - 0.20%/0.20%
[00] updateDisplay(1/1) - 0.52%/0.52%
[00] unspecified(1/1) - 0.35%/0.35%
[00] blit(1/1) - 0.07%/0.07%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.01%/0.01%
[01] |   unspecified(1/1) - 82.28%/0.01%
[01] |   display(1/1) - 17.72%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

