---- Minecraft Profiler Results ----
// I'm working as hard as I can!

Version: 1.17-pre3
Time span: 76 ms
Tick span: 1 ticks
// This is approximately 13.03 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.12%/99.12%
[01] |   level(1/1) - 99.81%/98.93%
[02] |   |   sky(1/1) - 86.78%/85.85%
[02] |   |   terrain(1/1) - 7.34%/7.26%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3157/0x000000010086e218@759b207a]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 52.07%/3.78%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3159/0x000000010086e648@7b0b2b98]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 45.10%/3.27%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3158/0x000000010086e430@1a65ac59]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 1.80%/0.13%
[03] |   |   |   filterempty(3/3) - 0.55%/0.04%
[03] |   |   |   unspecified(1/1) - 0.48%/0.03%
[02] |   |   translucent(1/1) - 3.39%/3.36%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3160/0x000000010086e860@7d7097af]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 99.29%/3.33%
[03] |   |   |   unspecified(1/1) - 0.42%/0.01%
[03] |   |   |   filterempty(1/1) - 0.28%/0.01%
[03] |   |   |   translucent_sort(1/1) - 0.01%/0.00%
[02] |   |   terrain_setup(1/1) - 1.53%/1.52%
[03] |   |   |   update(1/1) - 98.21%/1.49%
[04] |   |   |   |   iteration(1/1) - 99.75%/1.48%
[04] |   |   |   |   unspecified(1/1) - 0.25%/0.00%
[03] |   |   |   rebuildNear(1/1) - 1.35%/0.02%
[03] |   |   |   unspecified(1/1) - 0.27%/0.00%
[03] |   |   |   camera(1/1) - 0.07%/0.00%
[03] |   |   |   culling(1/1) - 0.06%/0.00%
[03] |   |   |   cull(1/1) - 0.04%/0.00%
[02] |   |   entities(1/1) - 0.39%/0.39%
[02] |   |   string(1/1) - 0.13%/0.13%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3195/0x0000000100871b38@654e5bea]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 79.37%/0.11%
[03] |   |   |   filterempty(1/1) - 13.59%/0.02%
[03] |   |   |   unspecified(1/1) - 7.04%/0.01%
[02] |   |   particles(1/1) - 0.12%/0.12%
[02] |   |   blockentities(1/1) - 0.07%/0.07%
[02] |   |   clouds(1/1) - 0.06%/0.06%
[02] |   |   unspecified(1/1) - 0.05%/0.05%
[02] |   |   destroyProgress(1/1) - 0.04%/0.04%
[02] |   |   clear(1/1) - 0.03%/0.03%
[02] |   |   light_updates(1/1) - 0.02%/0.02%
[02] |   |   hand(1/1) - 0.01%/0.01%
[02] |   |   pick(1/1) - 0.01%/0.01%
[03] |   |   |   #getEntities 1/1
[02] |   |   fog(1/1) - 0.01%/0.01%
[02] |   |   camera(1/1) - 0.01%/0.01%
[02] |   |   updatechunks(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.19%/0.19%
[02] |   |   chat(1/1) - 75.33%/0.14%
[02] |   |   unspecified(1/1) - 24.46%/0.05%
[02] |   |   bossHealth(1/1) - 0.21%/0.00%
[01] |   unspecified(1/1) - 0.00%/0.00%
[00] updateDisplay(1/1) - 0.73%/0.73%
[00] unspecified(1/1) - 0.10%/0.10%
[00] blit(1/1) - 0.04%/0.04%
[00] sound(1/1) - 0.00%/0.00%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 85.00%/0.00%
[01] |   display(1/1) - 15.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] scheduledExecutables(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

