---- Minecraft Profiler Results ----
// Now with less numbers

Version: 1.17-pre3
Time span: 82 ms
Tick span: 1 ticks
// This is approximately 12.16 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 99.15%/99.15%
[01] |   level(1/1) - 99.82%/98.97%
[02] |   |   sky(1/1) - 85.72%/84.84%
[02] |   |   terrain(1/1) - 7.80%/7.72%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3157/0x000000010086e218@759b207a]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 52.76%/4.07%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[eno$$Lambda$3159/0x000000010086e648@7b0b2b98]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 43.96%/3.40%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3158/0x000000010086e430@1a65ac59]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 1.96%/0.15%
[03] |   |   |   filterempty(3/3) - 0.76%/0.06%
[03] |   |   |   unspecified(1/1) - 0.56%/0.04%
[02] |   |   translucent(1/1) - 3.52%/3.48%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3160/0x000000010086e860@7d7097af]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 98.38%/3.43%
[03] |   |   |   translucent_sort(1/1) - 0.67%/0.02%
[03] |   |   |   filterempty(1/1) - 0.54%/0.02%
[03] |   |   |   unspecified(1/1) - 0.41%/0.01%
[02] |   |   terrain_setup(1/1) - 2.02%/2.00%
[03] |   |   |   update(1/1) - 98.48%/1.97%
[04] |   |   |   |   iteration(1/1) - 99.78%/1.97%
[04] |   |   |   |   unspecified(1/1) - 0.22%/0.00%
[03] |   |   |   rebuildNear(1/1) - 1.18%/0.02%
[03] |   |   |   unspecified(1/1) - 0.19%/0.00%
[03] |   |   |   culling(1/1) - 0.06%/0.00%
[03] |   |   |   camera(1/1) - 0.05%/0.00%
[03] |   |   |   cull(1/1) - 0.04%/0.00%
[02] |   |   entities(1/1) - 0.37%/0.36%
[02] |   |   string(1/1) - 0.13%/0.13%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[eno$$Lambda$3195/0x0000000100871b38@654e5bea]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 80.73%/0.11%
[03] |   |   |   filterempty(1/1) - 11.28%/0.01%
[03] |   |   |   unspecified(1/1) - 7.98%/0.01%
[02] |   |   particles(1/1) - 0.11%/0.11%
[02] |   |   blockentities(1/1) - 0.09%/0.08%
[02] |   |   clouds(1/1) - 0.06%/0.06%
[02] |   |   unspecified(1/1) - 0.05%/0.05%
[02] |   |   destroyProgress(1/1) - 0.05%/0.05%
[02] |   |   pick(1/1) - 0.02%/0.02%
[03] |   |   |   #getEntities 1/1
[02] |   |   light_updates(1/1) - 0.02%/0.02%
[02] |   |   clear(1/1) - 0.02%/0.02%
[02] |   |   camera(1/1) - 0.01%/0.01%
[02] |   |   hand(1/1) - 0.01%/0.01%
[02] |   |   fog(1/1) - 0.00%/0.00%
[02] |   |   weather(1/1) - 0.00%/0.00%
[02] |   |   updatechunks(1/1) - 0.00%/0.00%
[02] |   |   center(1/1) - 0.00%/0.00%
[02] |   |   captureFrustum(1/1) - 0.00%/0.00%
[02] |   |   culling(1/1) - 0.00%/0.00%
[01] |   gui(1/1) - 0.18%/0.17%
[02] |   |   chat(1/1) - 73.57%/0.13%
[02] |   |   unspecified(1/1) - 26.22%/0.05%
[02] |   |   bossHealth(1/1) - 0.21%/0.00%
[01] |   unspecified(1/1) - 0.00%/0.00%
[00] updateDisplay(1/1) - 0.55%/0.55%
[00] unspecified(1/1) - 0.15%/0.15%
[00] scheduledExecutables(1/1) - 0.10%/0.10%
[00] blit(1/1) - 0.04%/0.04%
[00] sound(1/1) - 0.01%/0.01%
[00] render(1/1) - 0.00%/0.00%
[01] |   unspecified(1/1) - 85.71%/0.00%
[01] |   display(1/1) - 14.29%/0.00%
[00] toasts(1/1) - 0.00%/0.00%
[00] yield(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
[00] tick(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

