---- Minecraft Profiler Results ----
// Shiny numbers!

Version: 21w13a
Time span: 30 ms
Tick span: 1 ticks
// This is approximately 32.65 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 98.22%/98.22%
[01] |   level(1/1) - 86.97%/85.43%
[02] |   |   terrain(1/1) - 82.91%/70.83%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2900/1054267387@79bf7854]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 49.82%/35.29%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2898/1780412216@3e16e225]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.32%/17.94%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2899/1623478127@76824632]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 22.41%/15.87%
[03] |   |   |   filterempty(3/3) - 1.67%/1.18%
[03] |   |   |   unspecified(1/1) - 0.77%/0.54%
[02] |   |   translucent(1/1) - 6.46%/5.52%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2901/2000887570@2bf0355f]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 86.64%/4.78%
[03] |   |   |   unspecified(1/1) - 8.63%/0.48%
[03] |   |   |   filterempty(1/1) - 4.52%/0.25%
[03] |   |   |   translucent_sort(1/1) - 0.21%/0.01%
[02] |   |   sky(1/1) - 5.93%/5.07%
[02] |   |   string(1/1) - 1.16%/0.99%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2935/360382401@227eedce]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 75.74%/0.75%
[03] |   |   |   filterempty(1/1) - 14.84%/0.15%
[03] |   |   |   unspecified(1/1) - 9.42%/0.09%
[02] |   |   blockentities(1/1) - 0.78%/0.66%
[02] |   |   terrain_setup(1/1) - 0.52%/0.44%
[03] |   |   |   rebuildNear(1/1) - 89.39%/0.40%
[03] |   |   |   unspecified(1/1) - 6.00%/0.03%
[03] |   |   |   camera(1/1) - 1.32%/0.01%
[03] |   |   |   update(1/1) - 1.24%/0.01%
[03] |   |   |   culling(1/1) - 1.17%/0.01%
[03] |   |   |   cull(1/1) - 0.88%/0.00%
[02] |   |   unspecified(1/1) - 0.38%/0.32%
[02] |   |   entities(1/1) - 0.38%/0.32%
[02] |   |   camera(1/1) - 0.33%/0.29%
[02] |   |   light_updates(1/1) - 0.32%/0.27%
[02] |   |   clouds(1/1) - 0.30%/0.25%
[02] |   |   clear(1/1) - 0.23%/0.19%
[02] |   |   pick(1/1) - 0.09%/0.08%
[03] |   |   |   #getEntities 1/1
[02] |   |   hand(1/1) - 0.05%/0.05%
[02] |   |   destroyProgress(1/1) - 0.04%/0.03%
[02] |   |   particles(1/1) - 0.03%/0.02%
[02] |   |   center(1/1) - 0.02%/0.02%
[02] |   |   fog(1/1) - 0.02%/0.02%
[02] |   |   weather(1/1) - 0.02%/0.02%
[02] |   |   updatechunks(1/1) - 0.01%/0.01%
[02] |   |   captureFrustum(1/1) - 0.01%/0.01%
[02] |   |   culling(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 12.81%/12.59%
[02] |   |   debug(1/1) - 87.23%/10.98%
[02] |   |   chat(1/1) - 8.08%/1.02%
[02] |   |   unspecified(1/1) - 4.64%/0.58%
[02] |   |   bossHealth(1/1) - 0.05%/0.01%
[01] |   unspecified(1/1) - 0.21%/0.21%
[00] unspecified(1/1) - 0.89%/0.89%
[00] updateDisplay(1/1) - 0.47%/0.47%
[00] blit(1/1) - 0.27%/0.27%
[00] sound(1/1) - 0.04%/0.04%
[00] render(1/1) - 0.04%/0.04%
[01] |   unspecified(1/1) - 79.39%/0.03%
[01] |   display(1/1) - 20.61%/0.01%
[00] toasts(1/1) - 0.02%/0.02%
[00] yield(1/1) - 0.01%/0.01%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] fpsUpdate(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.01%/0.01%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

