---- Minecraft Profiler Results ----
// *cracks redstone whip*

Version: 21w13a
Time span: 12 ms
Tick span: 1 ticks
// This is approximately 82.05 ticks per second. It should be 20 ticks per second

--- BEGIN PROFILE DUMP ---

[00] gameRenderer(1/1) - 90.57%/90.57%
[01] |   level(1/1) - 82.24%/74.48%
[02] |   |   terrain(1/1) - 80.78%/60.17%
[03] |   |   |   render_RenderType[cutout:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=false)], shader[Optional[emf$$Lambda$2906/1790527981@76cf6b6d]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 37.57%/22.61%
[03] |   |   |   render_RenderType[cutout_mipped:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2905/2000887570@4c6f729f]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 30.87%/18.57%
[03] |   |   |   render_RenderType[solid:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2904/1054267387@1e7aa85c]], no_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, main_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 25.91%/15.59%
[03] |   |   |   unspecified(1/1) - 3.29%/1.98%
[03] |   |   |   filterempty(3/3) - 2.37%/1.42%
[02] |   |   translucent(1/1) - 6.29%/4.69%
[03] |   |   |   render_RenderType[translucent:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2907/683986146@428f43be]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, translucent_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 73.73%/3.46%
[03] |   |   |   unspecified(1/1) - 18.49%/0.87%
[03] |   |   |   filterempty(1/1) - 7.63%/0.36%
[03] |   |   |   translucent_sort(1/1) - 0.14%/0.01%
[02] |   |   sky(1/1) - 2.40%/1.79%
[02] |   |   entities(1/1) - 2.28%/1.70%
[02] |   |   blockentities(1/1) - 1.62%/1.21%
[02] |   |   terrain_setup(1/1) - 1.19%/0.89%
[03] |   |   |   rebuildNear(1/1) - 87.94%/0.78%
[03] |   |   |   unspecified(1/1) - 5.43%/0.05%
[03] |   |   |   culling(1/1) - 1.75%/0.02%
[03] |   |   |   update(1/1) - 1.66%/0.01%
[03] |   |   |   cull(1/1) - 1.66%/0.01%
[03] |   |   |   camera(1/1) - 1.57%/0.01%
[02] |   |   hand(1/1) - 1.17%/0.87%
[02] |   |   string(1/1) - 1.03%/0.77%
[03] |   |   |   render_RenderType[tripwire:CompositeState[[texture[Optional[minecraft:textures/atlas/blocks.png](blur=false, mipmap=true)], shader[Optional[emf$$Lambda$2940/2003686987@97c2bfb]], translucent_transparency, depth_test[<=], cull[true], lightmap[true], overlay[false], no_layering, weather_target, default_texturing, write_mask_state[writeColor=true, writeDepth=true], line_width[1.0]], outlineProperty=affects_outline]](1/1) - 61.74%/0.47%
[03] |   |   |   filterempty(1/1) - 22.21%/0.17%
[03] |   |   |   unspecified(1/1) - 16.05%/0.12%
[02] |   |   clear(1/1) - 0.92%/0.68%
[02] |   |   unspecified(1/1) - 0.67%/0.50%
[02] |   |   light_updates(1/1) - 0.64%/0.48%
[02] |   |   clouds(1/1) - 0.41%/0.31%
[02] |   |   camera(1/1) - 0.15%/0.11%
[02] |   |   pick(1/1) - 0.14%/0.11%
[03] |   |   |   #getEntities 1/1
[02] |   |   destroyProgress(1/1) - 0.08%/0.06%
[02] |   |   particles(1/1) - 0.05%/0.04%
[02] |   |   captureFrustum(1/1) - 0.04%/0.03%
[02] |   |   updatechunks(1/1) - 0.03%/0.02%
[02] |   |   fog(1/1) - 0.03%/0.02%
[02] |   |   culling(1/1) - 0.03%/0.02%
[02] |   |   weather(1/1) - 0.02%/0.02%
[02] |   |   center(1/1) - 0.01%/0.01%
[01] |   gui(1/1) - 17.73%/16.06%
[02] |   |   debug(1/1) - 86.42%/13.88%
[02] |   |   chat(1/1) - 8.32%/1.34%
[02] |   |   unspecified(1/1) - 5.22%/0.84%
[02] |   |   bossHealth(1/1) - 0.03%/0.00%
[02] |   |   selectedItemName(1/1) - 0.02%/0.00%
[01] |   unspecified(1/1) - 0.03%/0.03%
[00] updateDisplay(1/1) - 7.76%/7.76%
[00] unspecified(1/1) - 0.80%/0.80%
[00] render(1/1) - 0.40%/0.40%
[01] |   unspecified(1/1) - 98.56%/0.39%
[01] |   display(1/1) - 1.44%/0.01%
[00] blit(1/1) - 0.38%/0.38%
[00] sound(1/1) - 0.04%/0.04%
[00] yield(1/1) - 0.02%/0.02%
[00] scheduledExecutables(1/1) - 0.01%/0.01%
[00] toasts(1/1) - 0.01%/0.01%
[00] tick(1/1) - 0.00%/0.00%
[00] fpsUpdate(1/1) - 0.00%/0.00%
--- END PROFILE DUMP ---

--- BEGIN COUNTER DUMP ---

-- Counter: getEntities --
[00] root total:0/1 average: 0/1
[01] |   gameRenderer total:0/1 average: 0/1
[02] |   |   level total:0/1 average: 0/1
[03] |   |   |   pick total:1/1 average: 1/1


--- END COUNTER DUMP ---

